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  1. #11
    Player
    RajaVamberaux's Avatar
    Join Date
    Oct 2014
    Posts
    60
    Character
    Raja Vamberaux
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sacerdos View Post
    3xF2 -> Flare -> Transpose -> T1 -> F3
    3x3s + 4s + (3s) + 2.5s + 3.5s = 22s
    3x~540 + ~1276 + 210 + ~200 = 3306 potency
    3306/22s = 150.27 pps

    2xF2 -> Flare -> Transpose -> F3
    2x3s + 4s + (3s) + 3.5s = 16.5s
    2x~540 + ~1276 + ~200 = 2556 potency
    2556/16.5s = 154.09 pps
    I see. Thanks this is really helpful. I guess now my question is the difference in these two options isn't concrete because you may need to wait a few seconds for a tick after the transpose - wouldn't it be helpful to get used to casting T1 for long-living mobs in order to proc more thunderclouds?

    EDIT: nvm I see you've accounted for the transpose wait time (3s in your calculations).

    EDIT2: Since I have your helpful attention, here's another question: how many mobs would it take for 1 thundercloud proc on a non-DoT'd mob to be more potency than a Fire II? Or vice versa if a thundercloud proc is more potency by default
    (0)
    Last edited by RajaVamberaux; 09-05-2015 at 05:29 AM.

  2. #12
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by RajaVamberaux View Post
    I see. Thanks this is really helpful. I guess now my question is the difference in these two options isn't concrete because you may need to wait a few seconds for a tick after the transpose - wouldn't it be helpful to get used to casting T1 for long-living mobs in order to proc more thunderclouds?

    EDIT: nvm I see you've accounted for the transpose wait time (3s in your calculations).

    EDIT2: Since I have your helpful attention, here's another question: how many mobs would it take for 1 thundercloud proc on a non-DoT'd mob to be more potency than a Fire II? Or vice versa if a thundercloud proc is more potency by default
    It seems like it would be worth it to roll T3Ps on multiple targets, just eyeballing those numbers, in 3 mob situations. A T3P is 710 potency if it runs its full duration.

    If you can use a full duration T3P in UI consistently then it seems like the 3xF2 rotation would edge out the 2xF2 for 3 mobs. 4+ just stick with 2xF2 -> Flare.
    (1)

  3. #13
    Player
    RajaVamberaux's Avatar
    Join Date
    Oct 2014
    Posts
    60
    Character
    Raja Vamberaux
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Thanks and sorry to hijack the thread although it could be relevant to A2S
    (0)

  4. #14
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RajaVamberaux View Post
    I'm not sure that's accurate. Flare at least on 3 more mobs or fewer was a dps loss without swiftcast right? Or am I mistaken?
    Back in ARR Flare was always a gain when it hit two or more. Now the treshold just moved up to three.

    Quote Originally Posted by RajaVamberaux View Post
    EDIT: nvm I see you've accounted for the transpose wait time (3s in your calculations).
    It's possible to start casting F3 immediately after Transpose, but the timing window for Transpose after Flare is very short. Might need a little more SS to get it reliably. What can also happen is the Transpose goes off before the Flare AF3 hits in and then you're left with no mana and AF3.

    Quote Originally Posted by Sacerdos View Post
    It seems like it would be worth it to roll T3Ps on multiple targets, just eyeballing those numbers, in 3 mob situations. A T3P is 710 potency if it runs its full duration.

    If you can use a full duration T3P in UI consistently then it seems like the 3xF2 rotation would edge out the 2xF2 for 3 mobs. 4+ just stick with 2xF2 -> Flare.
    A full TC is a gain on three mobs even in AF.

    216+180*6+468+421,2+374,4 = 2559,6 over 13,5 seconds = 189,6 pps
    216+180*6+710+468+421,2+374,4 = 3269,6 over 16 seconds = 204,35 pps

    At four mobs F2 wins out over a full TC by 10 potency, but if you could always TC during the long tick after Transpose, it should be a gain.
    (0)

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