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  1. #1
    Player
    herbie1066's Avatar
    Join Date
    Aug 2015
    Posts
    2
    Character
    Serina Coreia
    World
    Cerberus
    Main Class
    Alchemist Lv 60

    Advice needed from my fellow BLM's regarding AS2

    I am finding it increasingly difficult to parse above 1450 (which is my best to date) on AS2, I have read that a blm should be parsing over 1600 for this fight and I feel I am the reason for us not completing this raid.

    I currently do the following:
    Wave 1 I just kill 1 soldier.
    Wave 2 I AOE down using F2's and Flare.
    AOE down Wave 3 using the same.
    Also same for Wave 4.
    Wave 5 I AOE until soldiers are dead, then single target First widow.
    Wave 6 I single target hardlhelm, gobwalker, doll, then widow.
    Wave 7 I single target both dolls.
    Wave 8 I AOE down all soldiers, snipers etc, then finish off dolls.
    Final Wave I AOE down soldiers, snipers and LB2, then I single target gobwalker, doll, widows.

    The last widow we have not killed yet for the clear, this is an example of our best run. I use cooldowns every time they are up.
    Is there anything I could do differently?
    (0)

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I don't play BLM, but as a universal rule you should try recording yourself and reviewing the footage (or posting it here if possible). You may think you're doing X, when in reality you're doing Y, and so on.
    (0)

  3. #3
    Player
    Metterschlingel's Avatar
    Join Date
    Aug 2015
    Posts
    64
    Character
    Yeni Al'katarr
    World
    Shiva
    Main Class
    Thaumaturge Lv 25
    Quote Originally Posted by herbie1066 View Post
    I am finding it increasingly difficult to parse above 1450 (which is my best to date) on AS2, I have read that a blm should be parsing over 1600 for this fight and I feel I am the reason for us not completing this raid.

    I currently do the following:
    Wave 1 I just kill 1 soldier.
    Wave 2 I AOE down using F2's and Flare.
    AOE down Wave 3 using the same.
    Also same for Wave 4.
    Wave 5 I AOE until soldiers are dead, then single target First widow.
    Wave 6 I single target hardlhelm, gobwalker, doll, then widow.
    Wave 7 I single target both dolls.
    Wave 8 I AOE down all soldiers, snipers etc, then finish off dolls.
    Final Wave I AOE down soldiers, snipers and LB2, then I single target gobwalker, doll, widows.

    The last widow we have not killed yet for the clear, this is an example of our best run. I use cooldowns every time they are up.
    Is there anything I could do differently?
    Sounds solid, tell your mates to become better.
    (2)
    http://twitch.tv/grotesque87 - Cloud Seven [C7] - Twitch Stream

  4. #4
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by herbie1066 View Post
    Is there anything I could do differently?
    #LevelSummoner

    I'm kidding. My groups BLM does the same thing as you so as far as I can tell, you're doing fine.
    (0)
    YouTube.com/c/iBluairjgr

  5. #5
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    It's possible to do a semi-AoE rotation for wave six and seven with normal F4 rotation that ends with Flare, if you can hit at least three with the Flare.

    One thing I've noticed about having both SMN and BLM in A2s -- one tends to steal the other's damage during AoE. One example would the third wave: I could Swift Flare when everything is low and leave one or two mobs for the SMN to Deathflare, or I could just finish the the couple of stragglers after their Deathflare myself.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  6. #6
    Player
    Garash's Avatar
    Join Date
    Jun 2015
    Posts
    28
    Character
    Garashi Yakumo
    World
    Siren
    Main Class
    Thaumaturge Lv 100
    I do mostly the same as you, but I parsed 1700 without foe's.

    Only difference is that I single target the widow and then aoe the soldiers and the next hardhelm on wave 5->6

    What's your AoE rotation? Mine is Fire II > Fire II > Flare > Transpose > Fire III > Repeat
    And it's the generally accepted answer I think.
    (0)

  7. #7
    Player
    RajaVamberaux's Avatar
    Join Date
    Oct 2014
    Posts
    60
    Character
    Raja Vamberaux
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Garash View Post
    I do mostly the same as you, but I parsed 1700 without foe's.

    Only difference is that I single target the widow and then aoe the soldiers and the next hardhelm on wave 5->6

    What's your AoE rotation? Mine is Fire II > Fire II > Flare > Transpose > Fire III > Repeat
    And it's the generally accepted answer I think.
    I have a question about this rotation: Are you saying you only wait for 1 Umbral Ice tick before the transpose? With full MP I can get more than 2 Fire II's so I don't understand why people do 2 x Fire II > Flare. Are you just doing this over and over and slowcasting Flare? How is this optimal now when in 2.x it was surely inefficient?
    (0)

  8. #8
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by RajaVamberaux View Post
    I have a question about this rotation: Are you saying you only wait for 1 Umbral Ice tick before the transpose? With full MP I can get more than 2 Fire II's so I don't understand why people do 2 x Fire II > Flare. Are you just doing this over and over and slowcasting Flare? How is this optimal now when in 2.x it was surely inefficient?
    Its higher pps to continue doing 2xF2 -> Flare than use T1/B2 as a filler and wait for the second tick, on three or more targets.

    This was true in 2.x and is still true.
    (0)

  9. #9
    Player
    RajaVamberaux's Avatar
    Join Date
    Oct 2014
    Posts
    60
    Character
    Raja Vamberaux
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sacerdos View Post
    Its higher pps to continue doing 2xF2 -> Flare than use T1/B2 as a filler and wait for the second tick, on three or more targets.

    This was true in 2.x and is still true.
    I'm not sure that's accurate. Flare at least on 3 more mobs or fewer was a dps loss without swiftcast right? Or am I mistaken?

    What I want to know is: How many mobs does it take for Fire II > Fire II > Hardcasted Flare

    to be better than: Fire II > Fire II > ... > Fire II > Swiftcast Flare > Transpose > UI > Fire III > Fire II > Fire II > ... > Fire II > Blizzard III > UI rot > Fire III
    (0)

  10. #10
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by RajaVamberaux View Post
    I'm not sure that's accurate. Flare at least on 3 more mobs or fewer was a dps loss without swiftcast right? Or am I mistaken?

    What I want to know is: How many mobs does it take for Fire II > Fire II > Hardcasted Flare

    to be better than: Fire II > Fire II > ... > Fire II > Swiftcast Flare > Transpose > UI > Fire III > Fire II > Fire II > ... > Fire II > Blizzard III > UI rot > Fire III
    Everyone opens with 3xF2 -> SC Flare -> Convert -> Flare -> Transpose, so we can just cut that out of the question and look at the rotation afterwards. Assuming 3 mobs:

    4xF2 -> B3 -> T1 -> F3
    4x3s + 2.5s + 2.5s + 2.5s = 19.5s
    4x~540 + ~200 + 210 + ~200 = 2770 potency
    2770/19.5 = ~138.46 pps

    3xF2 -> Flare -> Transpose -> T1 -> F3
    3x3s + 4s + (3s) + 2.5s + 3.5s = 22s
    3x~540 + ~1276 + 210 + ~200 = 3306 potency
    3306/22s = 150.27 pps

    2xF2 -> Flare -> Transpose -> F3
    2x3s + 4s + (3s) + 3.5s = 16.5s
    2x~540 + ~1276 + ~200 = 2556 potency
    2556/16.5s = 154.09 pps
    (0)

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