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  1. #11
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Syzygian View Post
    DPS TANK's DPS at FIVE PERCENT BELOW the other two NOT-AS-DPS-TANKS.
    A WAR adds almost 10% to the other tank's DPS so here's the reasoning.

    PLD+DRK=100+100=200
    PLD/DRK+WAR=110+95=205

    A WAR would still bring more DPS than running the other two. (In actuality, only like 80% of your DPS is buffed, so it would be like 203 for PLD/DRK+WAR, but still higher than leaving out the WAR).

    Even if your DRK is MT:

    DRK MT+WAR=88+95=183>180=PLD+DRK

    With NIN:
    PLD+DRK+NIN=220+NIN
    PLD/DRK+WAR=205+NIN+α (NIN will gain a few percent DPS by riding off of Eye)

    As you can see, lowering WAR DPS to 5% lower than the other two is actually almost perfectly balanced while retaining WAR's DPS utility and without messing up the play-style at all.

    The idea of a DPS tank needs to go. That's why WAR was useless in 2.0. There is no DPS tank and no defense tank. A tank needs the defense to survive, then all that matters is DPS. Failing to bring either is no good.

    Excuse me sir, but its not insane, 50% uptime on a 30% damage boost is the same as 100% uptime on a 15% damage boost, which is what DRK has
    The problem is with things as they are PLD DPS is very close as OT to DRK DPS (effectively the same), so this buff would push PLD maybe 6-7% over DRK (maybe more since then every Scorn and every Spirits Within should fall under FoF). At the same time, it fails to fix the gap in DPS as MT or when swapping in and out of tank stance.
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    Last edited by eagledorf; 09-24-2015 at 09:42 PM.