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  1. #11
    Player
    MythrilDuelmatrix's Avatar
    Join Date
    Nov 2013
    Location
    blah
    Posts
    9
    Character
    Mythril Dualmatrix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Yeah, i saw that after words. Was hoping i could see some numbers for my self since i have no idea how to do the Math or how it works. Did you happen to check my link for mnk? It seems to me to be rounded out good but if i need to twek it a bit let me know.
    (0)

  2. #12
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Ariyala works for building sets only, but you'll need to manually calculate the secondary weights. Since 3.0 at least for Monk it's solver doesn't work well at all. As Whiskeybravo pointed out Valks hasn't been updated since 2013 and his damage formulas only worked correctly at the gearing level available at that time. These calculations did not work once you had higher item level gear so his formulas were incorrect in the end.
    (0)

  3. #13
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ephier View Post
    Monk:

    WD: 10.714
    STR: 1.000
    DET: 0.139
    CRT: 0.160
    SS: 0.116

    Monk stat weights by Dervy.
    How recent are these stat weighs? If they are before 3.0, they don't include the buffs and nerf of the stats. If they are after, Dervy wouldn't be able to get accurate numbers at lvl 60 because we don't have gear of the same ilvl yet. It will be a month or 2 until people start getting multiple i210 pieces to test properly.
    (1)
    Last edited by zcrash970; 09-03-2015 at 12:23 PM.
    I'm just some guy...

  4. #14
    Player
    MythrilDuelmatrix's Avatar
    Join Date
    Nov 2013
    Location
    blah
    Posts
    9
    Character
    Mythril Dualmatrix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    This was my thought as well Zcrash. Those stats are 3.0 and on though. I do not doubt Dervy and his math skills at all, the only thing i doubt is the proper testing when people have the gear. I am beyond great full for someone and others like Dervy that try their best to help out the community. I can not wait for more people to get higher item levels so we get a better round about number for these stats.
    (0)

  5. #15
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    These stat weights are not accurate, and are to be taken with a grain of salt, they were modeled using dragoon stats and filled here and there with approximations for monk weights. With that said they're a good basis to go basing your choices off of for the time being. I dont think the weights will drastically change but Im sure there will be a bit of variance considering we generally have 20% more auto attacks more than dragoons do and an ability that has 95-100% crit rate that makes up 10% of our total damage, so det and crit weight values might be much different.

    I'm sure we will know soon enough, I remember Dervy saying he would work on a monk model as soon as he found the time.
    (0)

  6. #16
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    With 3.0, det does not have much of an effect on autos and crit buffs crit damage. 1% crit rate = 1% crit dmg, so crit still makes bootshine stronger.
    (0)

  7. #17
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    If I plug his DRG formulas into my model, I get crit and determination to be about equal weight (.137). But the DPS contribution of auto-attacks vs. abilities is way off anyway. give monk formula plox
    (0)

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