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  1. #11
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Bebekurenai View Post
    What are you even meaning with "contribute 0"? They are already contributing by keeping you safe. Again, dps is not our main focus..
    You're contributing 0 to the DPS. More dps = mobs dead faster and in the case of WHM and holy you basically can make the tank invincible for a few seconds due to stun which is the best cure of all because they take...-drum rolls- a total of 0 damage, which translates into a mini Hollow Ground while taking off a good 10-15% of every mobs Health bar.

    A tank is already contributing keeping you safe too, yet good ones don't turtle up because they know the extra VIT is a waste and how to manipulate CDs, unless their rolling with a flat out retarded or brand new low ilevel healer.

    Lazy or slacking is when you're top off on MP and spamming cure to cure 2 when the tank is over half full on HP and no DPS is dying and thats when I drop shield oath and bust out the str accessories. :3 Because if you're not using that mp in a way that actually has a use (restoring hp and not over curing), means you're not working hard enough and all those cures are to waste, might as well make them useful.

    And last thing, your perception on what the job "implies" is not what the job "is". Healers have attack spells. If SE did not want healers DPSing or have the option to DPS they would have not given them DPS spells that drastically can speed up runs. When SE gets rid of the attack options or make it to where those spells are 100% useless in a majority of current content (like 11), I'll accept the mantra of "Healers only heal."

    Quote Originally Posted by ShaneDawn View Post
    You do know that a good healer can deal close to same damage (and some cases even better) on packs of mobs than certain dps classes right? Their single target damage is not nearly as potent, but I've seen White Mages do huge numbers with Holy spam, and Scholars with Bane.
    What is this madness!? Healers do good damage in AoE damage to run down trash packs of mobs and have the most impact on how fast a speed run goes due to a entirely new source of damage being added on!? Preposterous! (kidding)
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    Last edited by Seku; 09-12-2015 at 03:11 AM.