Quote Originally Posted by fm_fenrir View Post
Two things on DRG in experts: Elusive jump is on such a long CD that you don't really want to blow it to ditch trash back on the tank, since you certainly have enough HP (just over 13k with tank in group) to facetank one trash mob while the tank gets around to you. Relatedly, as a DRG you have more than enough HP to suck up 111 tonze swing and dive right back in, which isn't nice to see as a healer but it's dps calculus. 7k damage for swing, which you can get back with bloodbath/life surge, versus having to abort a buffed attack run (or lose blood of the dragon) because of swing...

Also, as tank, I always encourage healers to dps if they feel comfortable. Not going to complain if they choose to healbot instead, that's their jollies I guess, but I know some healers get bored if they don't get to ride the razor's edge with cleric's on big pulls.
You shouldnt be needing elusive during a boss fight in ex unless you have a bottom geared tank and an overgeared DRG. The only time they should be getting hate is if they do something dumb like aggro the wrong trash mob. Also not once have I seen a DRG use a jump as a gap closer in an ex, the exception being when I do it. But thats because I love jumping around as DRG. I'll even go as far as using elusive just to dodge and jump back if I know I won't be needing it for aggro dump. Btw, the third who managed to get hit was a blm, which shouldn't happen. And the tank kept getting hit by 11 tonze as well and getting knocked around.