You know what else slows down a DREX run? Rolling PLD instead of WAR/DRK. Stop being "lazy" OP.
You know what else slows down a DREX run? Rolling PLD instead of WAR/DRK. Stop being "lazy" OP.

Sometimes when I'm healing I just don't care.
Sometimes I don't trust the tank. (seriously, most tanks that expect healers to dps stand in every cleave available. say what you like its my experience to date.)
meh.



I dps as much as I'm comfortable doing. If I'm not comfortable, I don't dps much/at all. If it's something like Wanderer's Palace normal? Yeah I'll CS and dps it down and occasionally throw out some heals because even on high level roulette it's easy now. Depending on the run though, I'll do minimum dps if it's something like the first three dungeons and the tank is GLD (not bagging on them, but Flash spam at that level is not very effective) and I don't have much beyond Cure and Protect to save someone should something go wrong (no Divine Seal or Bene.)
It's not being lazy, it's about how comfortable the healer is, if the tank/dps are taking a crapload of damage, if they're lagging badly that day, etc.
Vit only adds HP and parry has a tiny effect. If a tank knows how to use CDs, the 12k HP tanks are just as good as the 20k.. And sadly tank accessories don't always mean a good tank.Especially bad these days are DPS tanks in expert roulette. Dead giveaway that you should not DPS: tanks with 14k HP or less in full blue gear, because that's nearly impossible without totally wrecking your defensive stats. They'll most likely need a big heal with every other hit they take, it's so ridiculous you could almost stop calling them tanks. Might even go from full HP to dead in a split second to big pulls.![]()



HP means a bigger error margin for us healers, and it makes our life much easier.



Just going to sneak in here and point out that depending on the class, vitality may or may not be entirely worthless.
More to the point, any tank worth their axe/shield/zero hander should know how to manage their cool downs, especially when they're running with strength. Any that don't aren't worthy of the shield, axe, etc.
Depends on the boss, pull, dungeon, and how much damage the tank is taking. If I feel confident I'll start dpsing, but I'd rather have a slower dungeon/boss kill than let the tank or dps die. Admittedly, I'm not very good at healing, though I've gotten much better at it after deciding to level AST.
Wow, you are complaining about healers that don't DPS? I am a BLM that has to heal about as much as I should be DPSing because most healers I run into aren't coordinated enough to heal let alone DPS and heal. Lets not be to hard on the simpletons, good healers are few and far in between in any game let alone a game they are expected to heal and DPS in.
Last edited by Dagda; 09-10-2015 at 05:34 PM.
When I am still learning content, I will stick to just healing. As this process progresses I pepper in my debuffs, and once I learn how hard everything hits, and boss AOE rotations I'll go full dps mode while still healing. I play whm almost exclusively and love fine tuning the stance dance.![]()
I bet those non-DPS healers are just multitasking better than the OP.
You didn't think that when you play FF14, you have to ONLY play FF14, did you?![]()
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