This would be me for every roulette I go with as Sch. Just let Fairy do most the heals and buff or leech people when needed. If they really need more dps I would contribute but everything in DF is far too easy to require this.
My first priority as a healer is to keep my party alive. However just healing puts me to sleep especially when farming tomes in the same two dungeons for the week.
I treat every group the same. I'll heal, I'll dps.
The second I see dps eating aoes or tanks who won't pop cds on big pulls.. You best believe I am going to turn my cleric off and go straight to healing only.
I refuse to put out my best if the rest of my party isn't.
Now if a player or two is putting out effort then I will as well but I refuse to be doing all the work in a party.
Player
And clearly your post shows that you don't. Current Alex Savage is not tuned for current gear levels - hence only pre-formed groups are permitted to raid it. If it was available via DF, the minimum ilvl would be displayed. So AS turns are not the norm because there is no listed official minimum ilvl for this. Hence, using Alex Savage as a counter argument is moot because there is no listed minimum ilvl for this (yet). Once minimum ilvl is officially listed, by SE convention it would necessarily mean that the turns can be accomplished with each main class playing their main raid roles. That is the point I was making.
AND you clearly have not healed in Savage because if you did as a WHM, there is certainly no twiddling of thumbs waiting for a chance to heal. There is ALWAYS something that needs healing, particularly if a static group is progressing. UNLESS your static is oh-so-very pro and/or overgeared.
Last edited by Deheuty; 09-05-2015 at 04:13 AM.
Priorities of a healer should be keeping the party alive especially the tank, groups can survive if one DPS falls but if the tank falls it's over unless your DPS can really step up
that being said the healer should do some DPS as well, i always cast my DOT's, make sure that everyone is healthy and then help kill the mob when the group is no longer taking a lot damage.
I would DPS way more if it weren't for people standing in stupid.
Fair enough I guess. There was a misconception on my part. Both of our healers always manage to find some time to dps in addition to healing though, not just the scholar but that's out of point here.
While I said it's generally okay to not dps as long as you're clearing content, it's probably okay if I only do half of my rotations and take small naps between fighting.
I'm not going to argue this matter further, but I think joining anywhere to do the bare minimum and leave is very disrespecting for the whole party. But of course this is not just directed at the healers, frankly most of the playerbase would be all too happy to be carried through anything and everything while seeing little effort themselves.
I prefer simply healing when I'm a healer. I already have two dedicated mains for killing enemies dead, I don't want to do it on my healer too.
Well, the healer role's main job IS healing. However, in some circumstances people need to realize what they can do. There was a SCH I ran into in The Aery just now that did nothing but heal. He didn't even DPS Sable Price when me or the other DPS were stuck in it(which is technically just bad)! But honestly, I think that what healers need to do is learn that in some instances, you MUST DPS. Examples are Ravana EX Warlord Shell(First one, not the Second One.) and Nidhogg's Sable Price, both of which can INSTANTLY kill you.
But again, they also need to find the balance between both healing and DPSing. To clarify, it's not like "Oh, I can't stop healing my party that's at 75% of their health because there's only one mob that deals damage." or "If I DPS my tank will die."(while this is true, being aware and anticipating WHEN your tank will die is a different thing). So, take a step back a minute and ask yourself: "Why do I have Stone III, Bio II, etc. when I have all these healing abilities?" The answer is not to allow the class itself to only have the capability to make it through MSQ Duty Battles, but to allow them to DPS when they are not needed for healing 24/7.
In reality having Cleric Stance also gives Healers a bit more depth to their class. Sure, doing the dungeon first time? You can heal through it, but people still need to be aware of what they can do and expand on that to optimize their play throughout a dungeon.
Last edited by HyperiusUltima; 09-06-2015 at 01:07 AM.
I'm one of those "healers that only heal" but I do so for a very good reason: I am piss poor at dodging, a problem exacerbated by lag. When I played SMN (taking a break from healing), I would die at least once a dungeon once I hit HW because I couldn't stop my rotation and get out of the way in time. SMN was fun, and I was even good at it, but to quote a tank I met in DF 'You do good damage, you just need to dodge more.' The latter simply wasn't happening, and I came to the conclusion that playing SMN simply wouldn't be viable for me in the endgame.
Do I have downtime where I stand around and do nothing when just healing? Yes. But that downtime often equals the precious second or two I need to get the hell out of the way of an incoming AoE.
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