Scootie, Exactly how I feel tanking/healing. It's not hard to throw out a dot in the 5-10 seconds you're sitting doing nothing lol.
Scootie, Exactly how I feel tanking/healing. It's not hard to throw out a dot in the 5-10 seconds you're sitting doing nothing lol.


I always run with my healer during the roulettes because we're always pushing each other to do the best run we can. If he's not dpsing he's not happy. And if I'm not actively maintaining hate he delights in ripping aggro off me.
It's a way to make runs less boring, that's for sure.



I'm always hesitant about dealing damage with PuGs, especially the first few minutes. I've noticed that, as soon as I hit cleric stance, an aoe goes out that the tank or a dd decides to eat and is sitting at 10% HP while I'm panicking waiting for the cool down to end.
I would say 1 in every 5 PuGs had competent enough people to allow for 90% DPS upkeep. The other 4 leave me as a nervous wreck.
Srry busy watching youtube or reading forums lol. I'll just press aero or combust and mash it out of CS to make it look like im doing stuff.
i am one of the. "i only just heal" crowd. i do not know how many in progress runs i went into and get the response. healers never actually "healed". if i que up for a specific role. i am going to focus on that role regardless on the secondary. it is the DD should not take the tanks job. then i should not take the DD's job either.
if things are dying not as fast as you like. look at the DD's. the tank is only there to keep the enmity in check while healer focuses on health bars. once a healer decided to go 100% damage and never heal just because it is a fast que makes them a bad healer. while damage for some is good. if you forget your main role. then you are not doing your job.
i'll never understand the. the faster things die the less damage overall.


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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
When I heal, I start with getting used to the trial/Dungeon, my gear, and then others.So as a main lvl 60 PLD with ilvl 190+ gear, it pains me to see a healer stand around doing nothing when I'm clearly near full health and don't require any healing for at least 4-5 seconds. (Even more so when fighting bosses and they are casting an attack)
I usually find this behavior in my expert duty roulette. Sometimes I inspect the healer gear and they have 190 alex gear, which means they obviously should know how to dps and heal.
I understand that some players religiously believe in the phrase, "I'm a healer so I only heal." which is fine if that's what they believe. I guess I'm just looking for answers as to why players who play like that find it fun? I've started a healer and I find it so much fun having to balance watching when to heal and deal damage in between.
So I'll focus more on making sure my party will stay alive al lthe time (more DPS) than one to die and respawn (less DPS)
Once I'm more comfortable with it, I will throw some DPS on the mobs. (well, one Aero is quite easy to throw without wrecking it all)
Same with Tanking: I'll play full VIT until I'm comfortable with the Dungeons, then start using STR accessories and gear until I feel ok with it.
No matter what you do, it's your game. I don't personally care if we end up 5-10 mins more than 3rd apps could expect you to do.
That's not how I view a game. Fun comes the way you want it.
Some will try to be elite: Then ask for elite teams around, and you'll find your way.
Others will focus on RP: they use LS and are standing in town or wherever, having their own fun.
For others, they'll be viewed as doing nothing, a.k.a Lazy..
To each their own, if some wants the best there is, they make friends or Party Finder.
Others will be satisfied with less-than-elite.
Both of them are equals: FUN for them.
My GF just started playing, she's a WHM and is quite afraid of not doing the right thing. Turns out quite well, and eventually she'll find her favorite playstyle.
Wish you lots of FUN in the great game! ^^
/Cheer
And here I thought I was just getting rotten luck or maybe I missed something from the last patch. Happens ALL THE TIME. Had one healer just jumping around staying at 90% mana the entire run because he only had to cast heal every 8-10s. Had another that was playing firefighter and casting his baby heal after every. single. attack. We could have easily cleared the place 4-5 minutes (read: 20-25%) faster if they had so much as put dots up and occasionally AoE'd

If you're 20-25% faster just by having your healer deal damage, kick your DDs and find competent ones.And here I thought I was just getting rotten luck or maybe I missed something from the last patch. Happens ALL THE TIME. Had one healer just jumping around staying at 90% mana the entire run because he only had to cast heal every 8-10s. Had another that was playing firefighter and casting his baby heal after every. single. attack. We could have easily cleared the place 4-5 minutes (read: 20-25%) faster if they had so much as put dots up and occasionally AoE'd



I went to just healing in ex roulette just now. Queued into fractal and everyone looked to be 190+. I obviously thought, good, a nice quick run. The burn ended up being about the same as you would see at ilvl 160, the tank didn't seem to be dodging anything or using cooldowns, at one point, they all even managed to get hit by the minataurs 111 tonze swing.
If they couldn't be bothered to play at an even mediocre level, I wasn't going all out for them. It was a true case of gear not making the player. It was a drg/blm combo too, not like a brd/mch combo, where you would expect a little less burn.
The above is an example of all players not playing optimally in their role, not just healers. You have tanks who won't try to maximise dps, or use defensve cooldowns, or dodge. You have dps who wont dodge, or use aggro dropping skills, because its the healers job to keep the alive, and the tanks job to keep the enemies off of them. It is a player problem not a role problem.
Example: not once, while tanking, have I seen that dragoon who attacks the mob furthest down the hate board use elusive jump to drop aggo.
Last edited by Whiteroom; 09-03-2015 at 10:43 AM.
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