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  1. #1
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I got to say, that since folks complain about healers not dps'ing in a dungeon, how about tanks SHOULDN'T use STR gear outside their statics.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #2
    Player
    Brinzy's Avatar
    Join Date
    Jun 2015
    Posts
    84
    Character
    Thabo Marandu
    World
    Siren
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Jim_Berry View Post
    tanks SHOULDN'T use STR gear outside their statics.
    Why not?

    Extra Vitality is not going to make you take less damage per hit, and you are going to have to heal someone with a lot of Vitality more to get them back up to a safe range. The goal of dungeons is to get out of them as fast as possible, so I cannot see why you'd gear Vitality in exchange for a healer DPSing when that's just going to make the tank take more damage overall by virtue of the tank doing less damage.

    Given a choice, I would much rather have a tank gear Strength and a healer not DPS than a tank gear Vitality and a healer DPS. Throwing out a Holy/Aero III or triple DoTs + Bane or two casts of Gravity is not going to make a properly played tank drop regardless of what stats he has chosen. A tank with Strength alongside a healer doing damage is optimal for running dungeons.
    (1)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Jim_Berry View Post
    I despise tanks who want to go STR gear without their tank stance for the added defense. And then they wonder why I'm only using Holy when Swiftcast is up.
    I take offense to that.
    (0)

  4. #4
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    I take offense to that.
    lol... It's cool on bosses, or even in your static, but save me the trouble in a dungeon if you're attempting a speed run.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  5. #5
    Player
    Blackbird1's Avatar
    Join Date
    Sep 2015
    Posts
    203
    Character
    Blackbird Eingrad
    World
    Balmung
    Main Class
    Samurai Lv 70
    it's really up to the healer if they wanna add dps to the group on occasions you come across DF groups that are....well dumber then a bucket of shrimp they got high Ilvl gear but havent got the slightest idea how to maximize their aggro or dps properly. But then not everyone can be hardcore or anything like that it's really up to the healer if they think they need to add in the dps. but yeah there are a few out there that watch netflix or are doing something that takes they're focus off the game aside from hit few cure 1 and cure 2 every on and then
    (0)

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