Figured I'd post a quick list to maybe calm down all the complaints posts thats been around now.
Soloing
- Gear loptimal evel matters more then ever pay attention to it, running around in templars/buccaners at rank 30 will basicly have you naked stat wise.
- Aim for mobs around your level, you'd want to fight "even match" mobs that are max three levels above and minimum your lvl to chain them for quick good exp.
- Play smart and pay attention, mobs do more damage you do less, use your abilites wisely.
Party
- Exp while in party is now based individualy, both for chains and exp itself, so if you are level 30 fighting lvl 32-33 mob with a level 35 friend you will get exp chains of them while your friend wont.
- You can now leave/join party while in combat.
Battle Leves
Gear
- Same as soloing mobs in the open leves are now even match based on your level, if solo 1-2 star depending on your skill and/or what mobs you will face.
- You can now chain mobs and get link bonus while fighting the mobs in a leve.
- Your old gear is not "useless" Dated gear is still good to go, while newer crafted gear will be better in most cases but you can still use your old gear fine(make sure your close or above optimal rank since this has a bigger impact then ever).
- Dated gear that you eventualy will replace is a great way to get materia farmed.
- Untradeable gear can't be made into materia or have materia attached too it.
Hope this helped at least a little bit to ease the frustration for thoose who have had a hard time to adept in this patch, but thats the key here; adapt.
Solo play is just as potent as before (in some cases even better) for exp, you just can't blindy rush into fights anymore.
Pre patch soloing a mob +5-10(depending on mob type) levels used to be balanced for solo play, now its mobs your level or +3 thats balanced for it, and exp wise you get more exp per even match mob now then you used to get for a mob 10 lvls higher before patch.
Thanks for reading and have fun in the new patch =)