Quote Originally Posted by Radiator View Post
To expand on the idea, the spirit moogle could not only give tips based on death, but also based on you acheiving a certain level or gap between your gear level and rank.

"Kupo! Looks like it may be time for a new sword! Why not head on over to the XYZ vendor in Gridania and buy one. I have marked it on your map here! (Map opens up)."

Could be diffficult to implement from programming perspective I dunno
I know Priston Tale has / had a system exactly like that. Helped a lot when I stared, god knows how many years ago...