


I know Priston Tale has / had a system exactly like that. Helped a lot when I stared, god knows how many years ago...To expand on the idea, the spirit moogle could not only give tips based on death, but also based on you acheiving a certain level or gap between your gear level and rank.
"Kupo! Looks like it may be time for a new sword! Why not head on over to the XYZ vendor in Gridania and buy one. I have marked it on your map here! (Map opens up)."
Could be diffficult to implement from programming perspective I dunno
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

