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  1. #131
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Easier game? No thanks.

    I personally love a good challenge.

    Not to sound inhuman or impartial to the OPs plight but it's no ones fault but their own if you give up.

    There are threads crying about how easy the game is now, exp is broke n too easy, i hate this, i hate that.

    So everyone has a different opinion, but thats all they are is opinions.

    Dont give up so easily, lets see what Yoshi does.
    (3)

  2. #132
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Weather your a New player now, or a New player back at Launch the problem remains the same: Complaining

    1) Launch of Game= People complained of Earning Sp due to hitting the mob for a chance at sp, mobs easy to kill. ( I didn't like it ) *Understandable*
    2) About 4-6 months in the game= Gain SP according to a Particular mob and has a Set base exp rate ( meh were getting there but still needs work), Mobs still easy to kill
    3) Now we have Chain/Link Bonus, Mobs harder to kill and Sp ranges a Difficultly of Mob/rank ( I love this the way it is right now).

    What do all of these have in common?

    You guessed it they were all in result to Complaining. Don't get me Wrong Complaining is fine when it sees fit. But for all that is good, Keep changing the way things are because a few (new people) on the forums are kinda being lazy in all honesty, just really boggles my mind!

    Threads like this Result in this saying and this saying alone:

    Nothing is EVER EVER EVER good enough for everyone! So with that said I give you my Elezen hugs, and if you ever need any help in Besaid I be more than happy to help and give you my insights on low leveling leveling =).
    (1)

  3. #133
    Player

    Join Date
    Apr 2011
    Posts
    156
    Ok so I haven't tried the lower levels since patch, but if its decent rate / challenge once you get some cure spells etc, then maybe they could also incorporate a tutorial spirt or something. Think Navi from Zelda- kinda helped guide you through. Maybe in this game its a little spirit moogle that pops up (you could of course disable it) and gives you tips.

    Also probably needs some tweaking too though and as mentioned Materia gear will help.
    (1)

  4. #134
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Radiator View Post
    Ok so I haven't tried the lower levels since patch, but if its decent rate / challenge once you get some cure spells etc, then maybe they could also incorporate a tutorial spirt or something. Think Navi from Zelda- kinda helped guide you through. Maybe in this game its a little spirit moogle that pops up (you could of course disable it) and gives you tips.

    Also probably needs some tweaking too though and as mentioned Materia gear will help.
    In a New person Perspective, I second this Idea tbh with you =), But I been playing since Launch so I don't need it , but for all you new players out there this will def. help out everyone =)
    (0)

  5. #135
    Player

    Join Date
    Apr 2011
    Posts
    156
    To expand on the idea, the spirit moogle could not only give tips based on death, but also based on you acheiving a certain level or gap between your gear level and rank.

    "Kupo! Looks like it may be time for a new sword! Why not head on over to the XYZ vendor in Gridania and buy one. I have marked it on your map here! (Map opens up)."

    Could be diffficult to implement from programming perspective I dunno
    (3)

  6. #136
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Radiator View Post
    To expand on the idea, the spirit moogle could not only give tips based on death, but also based on you acheiving a certain level or gap between your gear level and rank.

    "Kupo! Looks like it may be time for a new sword! Why not head on over to the XYZ vendor in Gridania and buy one. I have marked it on your map here! (Map opens up)."

    Could be diffficult to implement from programming perspective I dunno
    I know Priston Tale has / had a system exactly like that. Helped a lot when I stared, god knows how many years ago...
    (1)

  7. #137
    Player

    Join Date
    Mar 2011
    Posts
    64
    Quote Originally Posted by Kiroh View Post
    Again, thread was started by someone who has no previous experience with the game. How would they have to adapt to a 'new' way of playing?
    Read the OP again, he was playing since 1.18, thats a previous experience...
    (1)

  8. #138
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Are you guys sure that the game is harder?
    Why the hell I find it so much easier post 1.19?
    My stats and damage output are insane and I am still with dated gear, wth will happen once I put 1-2 materia in?
    Or Pug is OP now?
    (1)

  9. #139
    Player

    Join Date
    Mar 2011
    Location
    The Internet
    Posts
    175
    i'm playing a new alt. i like the new setup so far, the set levels of mobs makes it pretty easy to know what to expect. the somewhat realistic stats makes me feel like an ADVENTURER, not like i'm playing some arcade game where i just hit A and the mob dies. i actually have to learn to use my skills even at low levels rather then think all i have to do is use two moves to get to 20. sure maybe some tweaks to make it a bit easier, but overall, i like the direction.

    EDIT: hitting exp chain #5 is kinda fun at lvl7 too XD. if the just got rid of ridiculous pl, i might enjoy this XD love new patch
    (2)
    Last edited by Overkill9000; 10-08-2011 at 12:19 AM.

  10. #140
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Meleena View Post
    Are you guys sure that the game is harder?
    Why the hell I find it so much easier post 1.19?
    My stats and damage output are insane and I am still with dated gear, wth will happen once I put 1-2 materia in?
    Or Pug is OP now?
    I feel the same way you do. I also do not have any materia and all dated gear and I find that while I'm not soloing mobs 15 or more levels above me any more, I'm getting great exp from even level mobs. I also have found that leves are cake and leveling is faster over-all. Given, the lowest class I've played on post patch is my MRD, I can't really believe that the low mobs are that much harder relative to your level.
    (1)

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