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  1. #1
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Biggs View Post
    See, now I found it to be the opposite, but a lot of that can be the fact that we all have a tendancy to read posts from the same people we agree or disagree with. From my view point it seems like the biggest two complaints were: The current game state does not feel dangerous enough. People were looking for a sense of danger in an otherwise empty, and fairly easy to navigate gameworld. The other major complaint was the lack of party play. I think they solved both those problems wonderfully, but I can understand why some people are upset. Once again though, this all goes back to what I have been saying about SE not redisigning this game for the current population, but rather doing it for ficticious people that havent actually given them any money yet.

    Edit: I should comment that there is now a NEED to party, which is great, but no actual good tools for FORMING parties yet, which is far from great.
    unfortunately, they essentially said "f**k you" to both new and casual players alike, without new players, the game doesn't grow, and casual players may decide to quit, meaning the game dies over time.

    As a predominantly solo player, I have found it it almost impossible to stay alive against mobs even slightly higher in level, especially now that they almost always attack in large groups. Bear in mind that I have somewhat decent, despite dated equipment, and I often did leves solo before the patch. Part of the problem is that they not only made equipment matter too much, but that gear now HAS to have the best materia gil can buy as well. How do they expect a new player to afford that kind of enhanced gear early off?

    The simple answer is you can't. there has to be at least a shallow enough learning curve that new players will not feel alienated and ignored.
    (9)
    Last edited by Vanguard319; 10-07-2011 at 02:37 PM.

  2. #2
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vanguard319 View Post
    unfortunately, they essentially said "f**k you" to both new and casual players alike, without new players, the game doesn't grow, and casual players may decide to quit, meaning the game dies over time.

    As a predominantly solo player, I have found it it almost impossible to stay alive against mobs even slightly higher in level, especially now that they almost always attack in large groups. Bear in mind that I have somewhat decent, despite dated equipment, and I often did leves solo before the patch. Part of the problem is that they not only made equipment matter too much, but that gear now HAS to have the best materia gil can buy as well. How do they expect a new player to afford that kind of enhanced gear early off?

    The simple answer is you can't. there has to be at least a shallow enough learning curve that new players will not feel alienated and ignored.
    I see your point. I do think a lot of the rage right now though is because people are shellshocked that what worked before when soloing totally doesnt work anymore. Given time I think we would find new ways to solo. I get what your saying about gear and materia though as I also share this fear for low level peeps. Its all uneccassary though as I think we will find a lot of these issues rebalanced in the coming weeks. I know its a released game and all (which I will NEVER understand why they didnt pull it to rework it) but people tend to quickly forget that this game is in REdevelopement and that, 2 months from now a whole slew of other things will change and the rage cycle can begin all over again just as we are getting used to the last set of changes.

    Oh, and I genuinly dont think SE is trying to gather new players atm. So people that are worried its chasing off potential new players right now are the ONLY ones worrying about it. I can assure you that, at this juncture in time, SE is not.
    (0)
    Last edited by Biggs; 10-07-2011 at 02:50 PM.

  3. #3
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    So, did anyone else but me think the OP is fake?
    I haven't got the chance to try 1.19 yet, but I have a play time of probably as much
    as they claim to have, if even. So I think I'm gonna give it a go, and if its really that bad.
    I don't really care, I'll wait for a rebalancing patch.
    Oh by the way, 1.19 comes with a 1.19a and most likely a 1.19b.
    (1)

  4. #4
    Player
    FestAkos's Avatar
    Join Date
    Oct 2011
    Posts
    18
    Character
    Eyn Styrmm
    World
    Adamantoise
    Main Class
    Arcanist Lv 19
    Honestly, all they really need to do is allow chains on mobs lower level than you.
    (1)

  5. #5
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    This is certainly something the devs need to look into, first it was too easy, but SE took the words of the hardcore to heart too much. Not only is the learning curve excessively high now, but the gaffe with colored equipment has made it difficult to find gear that one can even use. Endgame quests should be hard, not leveling to a point where you can start doing endgame quests.
    (5)

  6. #6
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by Vanguard319 View Post
    This is certainly something the devs need to look into, first it was too easy, but SE took the words of the hardcore to heart too much. Not only is the learning curve excessively high now, but the gaffe with colored equipment has made it difficult to find gear that one can even use. Endgame quests should be hard, not leveling to a point where you can start doing endgame quests.
    It is all about finding the balance of a healthy paced leveling curve, personally id say we are closer to balanced now then we were last patch.
    (1)


    http://youtu.be/CFRfL0fmAOU

  7. #7
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Bled View Post
    It is all about finding the balance of a healthy paced leveling curve, personally id say we are closer to balanced now then we were last patch.
    Did you even bother to read the OP? Have you actually logged in and played? the beastmen strongholds are fine, since they were meant for party play, but the relative difficulty of leves is beyond what most people can do solo, and THOSE were intended as solo content.
    (7)

  8. #8
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by Vanguard319 View Post
    Did you even bother to read the OP? Have you actually logged in and played? the beastmen strongholds are fine, since they were meant for party play, but the relative difficulty of leves is beyond what most people can do solo, and THOSE were intended as solo content.
    Best thing i can say to you is broaden your horizons, the patch has barley been out. I agree party play has been enjoyable for me as well, and as iv seen in the solo mid levels my SP an hour has dropped since last patch however leveling was too ridiculously easy to begin with, things feel more balanced. Whenever you take the easy road out of a game people tend to over exaggerate, get lazy, and whine, that is all iv really seen here, your post has conveyed no differently.

    nothing on this patch have i found to be impossible to do thus far.
    (1)
    Last edited by Bled; 10-07-2011 at 03:49 PM.


    http://youtu.be/CFRfL0fmAOU

  9. #9
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    The problem is that they smashed the new combat system in even though the full set of changes isn't ready yet. They nerfed general combat effectiveness, presumably to make it balanced for when materia is available, but that system won't be available until the next patch. That's just poor planning.
    (3)

  10. #10
    Player
    MariyaShidou's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dreamer View Post
    They nerfed general combat effectiveness, presumably to make it balanced for when materia is available, but that system won't be available until the next patch. That's just poor planning.
    What are you saying? Then what are those Materia in my inv doing?
    (4)

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