I hate to say it, but you're plainly wrong. Graphics cards don't magically exclude content, lower polygons or decrease texture sizes if they're "dying". This is the quality of the game. It might look somewhat more exaggerated in terms of its pixellation because the screenshots are small and taken from only one portion of the screen, but I can guarantee you my graphics card is working just fine and none of the issues are with it- they are specifically relevant to this game only.

I was incredibly careful to include things that could not possibly be the result of the individual configuration of one's system. Polygon counts are fixed- unless you magically have a system that's tweaking the LoDs on everything- a polygon is a polygon is a polygon. My issues are 100% valid and they still stand.