Quote Originally Posted by Kassiekane View Post
No, what they need to do is keep them unique and allow raise in battle. It's pretty well balanced, considering it has a 5s cast time, you have to be within melee range to use it, and you can only use it once per battle due to it being unique.

Removing the unique tag does not make it any less useless.
That sounds like a significant change. I'm not asking to make them more useful. I'm asking to make them more convenient.