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Thread: Personal Loot

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  1. #1
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80

    Personal Loot

    Just spit balling an idea i had while on the road to work. How would anybody feel about personal loot?

    For those who don't know, in WoW they introduced Personal Loot I think in the tail end of Mists of Pandaria (No idea, I quit the game after the first 3 months of Pandaria and returned for the last three months), but instead of having the players collect tokens at the in dungeons and in raids, instead each player would be given their own separate loot table, synced to their current spec which had a chance to reward them usable gear or just some gold.

    Using XIV Example: I am running World of Darkness as a healer and we the Eye. All I get is some gil while the other healer in my group gets the Healing Pants. Second boss, I get some gil, and the other healer gets some gil. Third boss, I get healing robe, other healer gets healing robe.

    The idea, basically to minimize the effects of RNGesus. There is still RNG in place that would mean you may not get the gear you want on your first run, but if said gear does eventually drop, you won't have to roll against someone else.

    It could be turned off or on by raid leaders, though it was on by default for roulettes.

    Again, just spitballing, but I would think this could be used to easy up on the amount of tomes we get.
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    Last edited by TheUltimate3; 09-16-2015 at 07:41 PM.