most of the outcry is people missing the very broken exp before, frome level 1-23 (had a boosted rate), and people not adapting to gear level mattering, exp received scaling to level, having to fight monsters closer to your level, etc. The thing devs have to remember, is it takes awhile for people to adjust to change, im sure the system has some issues that need to be adresssed. The plevel thing kind of nullifies the other work on balancing the exp curve/item use.

Basically its not like the game exp is that different from before, you get it in a different way, and what was good to fight before may not be good now. Certain monsters are harder, and others are easier. There is sooo much that has changed, it will take people at least a week to really get used to it.

I have a feeling a truely new player will have little problem, whereas a new player is going crazy based on the past norms.