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  1. #1
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60

    So I'm almost 60 DRG

    I was exceptional in SCOB. Quit the game, came back, leveled MCH to 60, hated it and have now fallen back in love with DRG as a complete noob.

    So... AFAIK I still know my pre HW rotation. Though... My second HT at the beginning is either lasting longer than it did before (by 6 seconds) or its falling off too soon (before a second FT combo). Was duration changed?

    I've read over the DRG thread and the main page hasn't been updated with HW abilities or changes I've noticed, so I'm totally in the dark.

    I've noticed that with "Fang?" "Sharpened Fang?" What ever, at the end of the combo seems to line up things better, maybe that's why there's the extra 6 seconds now compared to before?

    So anyways. I can't look through 1000 pages of speculation on that DRG thread. Can anyone point me to some solid post 50 info?
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  2. #2
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Also I don't know if this is speculation or not but I've heard that every time you face away from a monster it resets the auto attack timer and that you should be target locking. I have auto face target turned on and used to max in SCOB and never used it.

    I hate using it but have been lately.

    Is this info true? Is it necessary?
    (0)

  3. #3
    Player
    Seunkii's Avatar
    Join Date
    Jun 2015
    Location
    The Holy See of Ishgard
    Posts
    30
    Character
    Qadarin Mihata
    World
    Sephirot
    Main Class
    Warrior Lv 70
    Quote Originally Posted by KeluBehemoth View Post
    I was exceptional in SCOB. Quit the game, came back, leveled MCH to 60, hated it and have now fallen back in love with DRG as a complete noob.

    So... AFAIK I still know my pre HW rotation. Though... My second HT at the beginning is either lasting longer than it did before (by 6 seconds) or its falling off too soon (before a second FT combo). Was duration changed?

    I've read over the DRG thread and the main page hasn't been updated with HW abilities or changes I've noticed, so I'm totally in the dark.
    http://forum.square-enix.com/ffxiv/t...A-DPS-Paradigm is the most updated one, and definitely includes HW abilities.
    (0)

  4. #4
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Duration is still 24.

    Once you get to 56+, you shouldn't be doing two FT combos. Assuming you have a 2.4s GCD, you should just be doing HT, CT +4th, P, FT+4th, repeat
    (0)

  5. #5
    Player
    TunaBass's Avatar
    Join Date
    May 2015
    Posts
    17
    Character
    Rezan Zifar
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    If I remeber correctly, HT and Phelb had a duration increase when HW was released so that would explain why you feel the duration changed.

    On another note, Ashelia is right about the new rotation from 56 onward, but the 2.4s gcd is more of BotD and GK (60 skill) timing issue you don't really have to worry about until 60.
    (0)

  6. #6
    Player
    KeluBehemoth's Avatar
    Join Date
    Nov 2013
    Posts
    465
    Character
    Kelu Euron
    World
    Behemoth
    Main Class
    Lancer Lv 60
    OoOOo great info thanks guys!
    (0)