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  1. #351
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Pervy View Post
    Also like this reply, but the logic in me is really bothering me to comment haha. If we're talking cars 'hp' would better equate to fuel in a car, and actual horse power being correlated to str. Exp: A tank with less hp (or in this case fuel) would have to make many more pitstops for heals, but higher the str we'd be getting there faster with increased frequency of going empty on fuel.
    However though. You could have less fuel and still the same power. With the proper transmission, we'll call knowledge. Once up to speed and the proper gearing that engine will be revving less thus using less fuel but more efficiency and will still arrive at the same time as the one with more fuel because it had to use more to keep its engine revving higher to stay on pace. If that makes any sense, I don't even know if I understand that, though somewhere in my mind it is somewhat clear.
    (0)

  2. #352
    Player
    Erim-Nelhah's Avatar
    Join Date
    Apr 2015
    Posts
    241
    Character
    Erim Nelhah
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Seshayn View Post
    ... the FACT remains that I know dozens of healers who do not appreciate STR tanks when they go into the DF. The reason they do not appreciate these STR tanks has been unanimously consistent among those I interact with. With a primary reason being they can find very little time to incorporate anything other than constant cast healing into their rotation, and the fact that it is just expected of them to tolerate it.
    I have done quite a large number of Expert Roulette runs as DRK, with 3 different gear sets (4F/1S MT, full slaying, and the 3S/2F mix I use for Alex Savage) and recently I've found something: Even with me in full slaying gear, plenty of healers of all classes have found time to DPS while keeping me alive. I think I even remember a pre-buff AST popping gravity a few times while I was in slaying gear once. Go figure.

    tl;dr: Maybe your healer friends are still a bit undergeared, or maybe they just need to get more comfortable with their abilities, and learn how to tell if their tank is good or not (and trust the tank if he/she is) after the first pull or 2.

    --Erim Nelhah
    (0)
    Member of The Cimmerian Aurora <TCA>, Gilgamesh
    Level 80 DNC Main
    Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.

  3. #353
    Player
    Pervy's Avatar
    Join Date
    Aug 2015
    Posts
    19
    Character
    Pervy Kame
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Eye_Gore View Post
    snip.
    Haha indeed I see your logic. In a way, yes, less fuel and same power with better 'efficiency' would mean getting to the destination sooner if not the same time.

    But, your leaving out one crucial step which is factoring in the time loss having to refuel more often because you have less capacity in the tank. That trade off of having to spend more time refueling from the healer than letting the healer keeping up continual dps is a heavy factor on a long trip through a instance. Haha since I'm sure many can relate to multiple pit stops adding a big chunk of time on a long drive. Now when we factor in efficiency a healer can do, they would be far more effective if they don't have to worry about tending to the fuel as much, and instead use cleric stance to it's utmost dpsing.

    Haha though an even bigger factor is the milage that vary between War/Pal/Drk which really changes up the dynamics of our car rides.
    (1)

  4. #354
    Player
    Blitzace's Avatar
    Join Date
    Dec 2011
    Location
    Limsa
    Posts
    532
    Character
    Blitz Ace
    World
    Odin
    Main Class
    Gladiator Lv 80
    Threads like this suck. Stop thinking its all about the tank going full STR, I can rock it with STR gear but if a healer is less skilled, he's not gonna keep up, recently i rarely see healers that even DPS when tanking wether i go STR or VIT. i have no problem myself healing + dpsing wether a tank is new or has str/vit gear.

    But people who say VIT gear is not needed are just stupid. There are plenty of things VIT Gear is usefull for specially if you're going to team up with random people.
    Going with your FC or a good pre-made group is a different story.

    *** Spoiler alert

    Tanks should be taking as much DMG as possible, Not dealing as much DMG as possible. Yes, extra DMG is nice, not needed in simple dungeons though. If you wanna talk more DMG maybe you should look at your DPS(Maybe at yourself?) first.

    Neverreap, i rather run the 2nd island with mobs full VIT to make it easier on my healer so my 2 RNG classes can nuke everything at once than to do it in 2 pulls as i've seen every tank done so far. <Just an example
    (0)

  5. #355
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Pervy View Post
    But, your leaving out one crucial step which is factoring in the time loss having to refuel more often because you have less capacity in the tank
    Maybe so, but with a small tank and if no one is using any other pumps at the station it will fill faster than the guy with the larger tank. So while he still pumping because its taking longer to fill his tank, I'll catch up. Unless of course they make it one tank, but still the time saved is small. Now if we're talking pit crew fill up the time would be negligible.

    Basically I just think that for the non-raid content the difference between using STR vs VIT to get done quicker is barely noticeable. Use whatever you fell comfortable with, you will clear the content either way.
    (0)

  6. #356
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Blitzace View Post
    bla bla bla

    Tanks should be taking as much DMG as possible, Not dealing as much DMG as possible. Yes, extra DMG is nice, not needed in simple dungeons though. If you wanna talk more DMG maybe you should look at your DPS(Maybe at yourself?) first.
    according to who? WARRIOR: Emnity Combo: Butcher's Block **280*** Potency

    +Wrath

    What do we use Wrath for?
    Steel Cyclone AOE 200 POTENCY EMNITY
    INNER BEAST COOLDOWN 300 POTENCY
    Fell Cleave 500**** POTENCY
    Decimate AOE 280 POTENCY


    BESIDES: MAIM +20% DAMAGE
    Storm's Eye +10% SLASHING DAMAGE

    what a ridiculous job description TAKE DAMAGE
    Yea? We so That pretty good that's why we have cooldowns we also hit harder then any other tank... why?? it was *designed* that way. Oh they also gave us berserk +50% damage ?? WHY? TO TAKE DAMAGE? LOL
    (0)
    Last edited by AnimaS; 09-11-2015 at 10:02 AM.

  7. #357
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Blitzace View Post
    Threads like this suck. Stop thinking its all about the tank going full STR, I can rock it with STR gear but if a healer is less skilled, he's not gonna keep up, recently i rarely see healers that even DPS when tanking wether i go STR or VIT. i have no problem myself healing + dpsing wether a tank is new or has str/vit gear.

    But people who say VIT gear is not needed are just stupid. There are plenty of things VIT Gear is usefull for specially if you're going to team up with random people.
    Going with your FC or a good pre-made group is a different story.

    *** Spoiler alert

    Tanks should be taking as much DMG as possible, Not dealing as much DMG as possible. Yes, extra DMG is nice, not needed in simple dungeons though. If you wanna talk more DMG maybe you should look at your DPS(Maybe at yourself?) first.

    Neverreap, i rather run the 2nd island with mobs full VIT to make it easier on my healer so my 2 RNG classes can nuke everything at once than to do it in 2 pulls as i've seen every tank done so far. <Just an example
    Vitality does not make you take less damage. Are you sure you are a tank? It actually doesn't help much, more dps does because mobs die faster.
    (0)

  8. #358
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Vitality does not make you take less damage. Are you sure you are a tank? It actually doesn't help much, more dps does because mobs die faster.
    he's a paladin and doesn't recall 2nd coil when Paladins were solo tanking everything; and now he's complaining about other tanks (warriors and Dark Knights) damage output; and he doesnt realize taking more damage is a burden on healers so lets just not use cooldowns either.
    (0)
    Last edited by AnimaS; 09-11-2015 at 10:09 AM.

  9. #359
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    No good healer is constantly trying to top off a tank. They let a tank drop to given level of HP and then start bringing them back up (in general, shut up about tank busters, they account for 1% of the damage taken in most instances)... so vit and passive mitigation does matter. The longer you take to drop to a given danger zone, the better. If the danger zone is 1K less than your max HP or you drop into that danger zone every time the boss sneezes on you then you're forcing healers to carry you. And that is, straight up, what they are doing especially, in the case of tanks with 13K HP tanking with their tank stance off. Just let the DRG tank at that point. Keen Flurry is OP.

    Use pentamelds. Full vit is for DF healers, full str is for faceroll content. If you're serious about tanking, you should maximize yourself in every possible way, not be trying to scrape by with the bare minimum.
    (1)

  10. #360
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Syzygian View Post
    No good healer is constantly trying to top off a tank. They let a tank drop to given level of HP and then start bringing them back up (in general, shut up about tank busters, they account for 1% of the damage taken in most instances)... so vit and passive mitigation does matter. The longer you take to drop to a given danger zone, the better. If the danger zone is 1K less than your max HP or you drop into that danger zone every time the boss sneezes on you then you're forcing healers to carry you. And that is, straight up, what they are doing especially, in the case of tanks with 13K HP tanking with their tank stance off. Just let the DRG tank at that point. Keen Flurry is OP.

    Use pentamelds. Full vit is for DF healers, full str is for faceroll content. If you're serious about tanking, you should maximize yourself in every possible way, not be trying to scrape by with the bare minimum.
    Actually a good healer always tops you off. Also.. Pentamelds... You realize how much they actually cost and your trying to suggest that to new players? No. A good healer makes sure your HP is always at 100%.

    I guess if your willing to pay 20 dollars for gil from chinese farmers you can do that. Maybe that is why RMT is so popular?
    (0)

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