A full str warrior tanking in deliverance only and avoiding the Defiance button like the plague can quite easily carry bad dps.In what dungeons are you going oom in lol how do you even do that? Also a full strength tank won't carry bad dps if that's the issue. If dps are doing good dps the fight won't take long regardless. It's a dungeon if it's going by to slow add some dps if it's still going by to slow look at the dps. While a tank who puts out good dps is lovely it's not gonna turn a 5 minute fight into a 2 minute fight just cause they went full strength. And the fact that your going oom just makes me think your one of those horrid healers who keep a permanent aoe regen going when there's next to no damage going out. And if your a scholar you have even less reason to be going oom.
This right here is my issue with most of this. New players just starting to tank or even leveling a tank SHOULD NOT be attempting to use STR gear without first learning the ins and outs of their tanking job first.
Proper cooldown usage, snap aggro, holding hate, and other very important tank necessities should be taught to newer players first and foremost before any tank should even consider putting STR anywhere besides their attribute points bonus or dropping their tank stance.
Leveling AST (just hit 60 last night!) I have seen WAY too many tanks try to do mass pulls with a complete set of slaying accessories on their right side plus using their DPS stance and using no cooldown whatsoever and die quicker than my Benefic cast can even begin. I've also had one argue that his reason for not using something as simple as Rampart was the fact that "it does nothing for my damage" >.>
It's heartbreaking as a tank main to watch these kinds of things happen and being taught to new folks for the sake of 2 - 3 mins less in a dungeon. Sure later on switching out Vit accessories out for STR as needed is fine when your HP is more than enough for the content your doing, but this only works when you are completely competent in your tanking job, which most new players, aren't.
If I see a tank that has less HP than a DRG, especially in Alex...it's time to start worrying. Even more so when they seem to tank the ground much more than actual mobs.
Last edited by Esp; 09-01-2015 at 07:39 AM. Reason: Cause 1000 character limit is ten times stupid.
I want someone to actually carry this out as a scientific experiment, vit vs strength, and post YouTube video to compare the times on those runs. With same dps to control that variable. Who's willing to do the science?
If you do use STR accessories and the DPS stance, for the love of Hydaelyn, use your proper defensive cooldowns. If you're so worried about cutting a few minutes off the dungeons, you should be expecting the healer to help DPS as well. We can't do that if you don't help us out a little.
I'm interested in seeing the actual science, but I suspect having 1000+ runs for the sake of statistics may be too much.
I myself generally run around in a mix of STR/VIT. Basically I swapped out all piece that had parry on them for STR ones on my DRK. It works fine for me, and had plenty of fast and smooth runs in current content. I think wether a tank uses STR accessories is probably one of the last variables in what makes a run go fast. Imho it's more about team dynamic: gear of each player, knowledge of/comfort with the content, skill at maximizing their job's potential (gosh, I still forget Phlebotomize often as my Dragoon xD), synergy with others, etc. If all of that is good, then I doubt the run will be more than one maybe two minutes faster.
Just my 2 cents.![]()
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Saying "pretty much forces" you to use your cooldown in STR just isn't a valid reason though. Even you yourself have said that VIT does nothing for you defensively. Lazy tanking happens in all specs. Sleepy tanking is another story xDUsing strength gear pretty much forces you to use your cooldowns more. Vitality gear makes you lazy so you actually don't use them until its too late, whereas as strength you have less of an HP pool so you get a better feeling when you need to use your defensive CDs.
You should be using your cooldowns peroid. Healers don't have to heal you more (or for longer) and can spend that time DPSing or taking care of other members. Win win!
Plus, if your using your cooldown too late regardless of STR or VIT, kinda shows your still aren't using them correctly, or at all.. that has nothing to do with Stats...
That is player skill..isn't it?
You tend to learn quicker when your HP goes under more. Even though it doesn't really give you any defenses its a psychological thing. When your always over 50% you get lazier.
- Each parry lowers damage by 20%, no more no less.1- Each atack you Parry reduce dmg 20-25%
2- More VIT - Parry - Block the tank have more DPS i can Do as healer and surely my DPS will be more than a PLD/DRK with STR accesories - Also on warrior that 20% + healing helps HoTs a lot and let me... do more DPS.
3- If ur dungeons are taking forever u should check DPSs and urself before point the tank.
Give me my tanks full VIT/PARRY with high block rate shields and good CDs rotation, thank u
- More VIT - Parry = less DPS, your lacking accuracy, critical, determination, strength.
- Health Bloat+Useless Stat![]()
Last edited by Nektulos-Tuor; 09-01-2015 at 10:16 PM.
1- Each atack you Parry reduce dmg 20-25%
2- More VIT - Parry - Block the tank have more DPS i can Do as healer and surely my DPS will be more than a PLD/DRK with STR accesories - Also on warrior that 20% + healing helps HoTs a lot and let me... do more DPS.
3- If ur dungeons are taking forever u should check DPSs and urself before point the tank.
Give me my tanks full VIT/PARRY with high block rate shields and good CDs rotation, thank u![]()
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