I have done quite a large number of Expert Roulette runs as DRK, with 3 different gear sets (4F/1S MT, full slaying, and the 3S/2F mix I use for Alex Savage) and recently I've found something: Even with me in full slaying gear, plenty of healers of all classes have found time to DPS while keeping me alive. I think I even remember a pre-buff AST popping gravity a few times while I was in slaying gear once. Go figure.... the FACT remains that I know dozens of healers who do not appreciate STR tanks when they go into the DF. The reason they do not appreciate these STR tanks has been unanimously consistent among those I interact with. With a primary reason being they can find very little time to incorporate anything other than constant cast healing into their rotation, and the fact that it is just expected of them to tolerate it.
tl;dr: Maybe your healer friends are still a bit undergeared, or maybe they just need to get more comfortable with their abilities, and learn how to tell if their tank is good or not (and trust the tank if he/she is) after the first pull or 2.
--Erim Nelhah
Member of The Cimmerian Aurora <TCA>, Gilgamesh
Level 80 DNC Main
Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.
Also like this reply, but the logic in me is really bothering me to comment haha. If we're talking cars 'hp' would better equate to fuel in a car, and actual horse power being correlated to str. Exp: A tank with less hp (or in this case fuel) would have to make many more pitstops for heals, but higher the str we'd be getting there faster with increased frequency of going empty on fuel.
Last edited by Pervy; 09-11-2015 at 09:05 AM. Reason: Grammer


However though. You could have less fuel and still the same power. With the proper transmission, we'll call knowledge. Once up to speed and the proper gearing that engine will be revving less thus using less fuel but more efficiency and will still arrive at the same time as the one with more fuel because it had to use more to keep its engine revving higher to stay on pace. If that makes any sense, I don't even know if I understand that, though somewhere in my mind it is somewhat clear.Also like this reply, but the logic in me is really bothering me to comment haha. If we're talking cars 'hp' would better equate to fuel in a car, and actual horse power being correlated to str. Exp: A tank with less hp (or in this case fuel) would have to make many more pitstops for heals, but higher the str we'd be getting there faster with increased frequency of going empty on fuel.
Haha indeed I see your logic. In a way, yes, less fuel and same power with better 'efficiency' would mean getting to the destination sooner if not the same time.
But, your leaving out one crucial step which is factoring in the time loss having to refuel more often because you have less capacity in the tank. That trade off of having to spend more time refueling from the healer than letting the healer keeping up continual dps is a heavy factor on a long trip through a instance. Haha since I'm sure many can relate to multiple pit stops adding a big chunk of time on a long drive. Now when we factor in efficiency a healer can do, they would be far more effective if they don't have to worry about tending to the fuel as much, and instead use cleric stance to it's utmost dpsing.
Haha though an even bigger factor is the milage that vary between War/Pal/Drk which really changes up the dynamics of our car rides.

Threads like this suck. Stop thinking its all about the tank going full STR, I can rock it with STR gear but if a healer is less skilled, he's not gonna keep up, recently i rarely see healers that even DPS when tanking wether i go STR or VIT. i have no problem myself healing + dpsing wether a tank is new or has str/vit gear.
But people who say VIT gear is not needed are just stupid. There are plenty of things VIT Gear is usefull for specially if you're going to team up with random people.
Going with your FC or a good pre-made group is a different story.
*** Spoiler alert
Tanks should be taking as much DMG as possible, Not dealing as much DMG as possible. Yes, extra DMG is nice, not needed in simple dungeons though. If you wanna talk more DMG maybe you should look at your DPS(Maybe at yourself?) first.
Neverreap, i rather run the 2nd island with mobs full VIT to make it easier on my healer so my 2 RNG classes can nuke everything at once than to do it in 2 pulls as i've seen every tank done so far. <Just an example

according to who? WARRIOR: Emnity Combo: Butcher's Block **280*** Potency
+Wrath
What do we use Wrath for?
Steel Cyclone AOE 200 POTENCY EMNITY
INNER BEAST COOLDOWN 300 POTENCY
Fell Cleave 500**** POTENCY
Decimate AOE 280 POTENCY
BESIDES: MAIM +20% DAMAGE
Storm's Eye +10% SLASHING DAMAGE
what a ridiculous job description TAKE DAMAGE
Yea? We so That pretty good that's why we have cooldowns we also hit harder then any other tank... why?? it was *designed* that way. Oh they also gave us berserk +50% damage ?? WHY? TO TAKE DAMAGE? LOL
Last edited by AnimaS; 09-11-2015 at 10:02 AM.


Vitality does not make you take less damage. Are you sure you are a tank? It actually doesn't help much, more dps does because mobs die faster.Threads like this suck. Stop thinking its all about the tank going full STR, I can rock it with STR gear but if a healer is less skilled, he's not gonna keep up, recently i rarely see healers that even DPS when tanking wether i go STR or VIT. i have no problem myself healing + dpsing wether a tank is new or has str/vit gear.
But people who say VIT gear is not needed are just stupid. There are plenty of things VIT Gear is usefull for specially if you're going to team up with random people.
Going with your FC or a good pre-made group is a different story.
*** Spoiler alert
Tanks should be taking as much DMG as possible, Not dealing as much DMG as possible. Yes, extra DMG is nice, not needed in simple dungeons though. If you wanna talk more DMG maybe you should look at your DPS(Maybe at yourself?) first.
Neverreap, i rather run the 2nd island with mobs full VIT to make it easier on my healer so my 2 RNG classes can nuke everything at once than to do it in 2 pulls as i've seen every tank done so far. <Just an example

he's a paladin and doesn't recall 2nd coil when Paladins were solo tanking everything; and now he's complaining about other tanks (warriors and Dark Knights) damage output; and he doesnt realize taking more damage is a burden on healers so lets just not use cooldowns either.
Last edited by AnimaS; 09-11-2015 at 10:09 AM.

@ Nektlos, Lol i think i've tanked more stuff than you'll ever will to begin with. And once again, What is the use of going full STR if healer just can't keep up. i rather give him some more time to cure me due to the extra HP than to wipe and start all over again.
See, thats the mindset of idiots right there. we need to maximize DPS no mather what. If you want DPS look at the DPS Classes not at the tank, And ONCE again not saying you shouldn't roll full STR cause i do, But its a big factor on your healer, and i've seen plenty of healers who can't keep up, specially the new ones.
Oh and yeah, i usually keep up quite wel DPS wise on either tank or healer, So i do know how to DPS yes, but once again. Full STR is not always the best thing to do. You know, random people and all.
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