Pentamelded accessories are cheaper than before. Get yours today!
Pentamelded accessories are cheaper than before. Get yours today!
I pug pretty much everything so I have different healers when I am tanking. When I am healing, If i have a tank that is in str acc he will lose quite a lot of health because he does not have vit where he needs it. War are the main transgressors in this regard. If they can avoid damage then it doesn't become an issue and I can spend more time in CS than having to pop out and constantly heal them. If they have less health and they take a full on hit with no mitigation (which happens more often than not) that means a larger percentage of health just went missing. That means less time I can stay in CS. On tank stance versus dps stance that means it becomes more likely that the DPS that are doing their job correctly and to the best of their classes ability will be pulling aggro or the healer that is also dpsing will pull aggro as Tank stance increases the amount of emnity gained while DPS stance does not. DPS stance was designed with OT in mind so the other tank can do dps without fearing he will pull aggro from the main tank.
And honestly, like hell will I take a tank into savage with STR acc on. Where you need every little bit of wiggle room available, having less health is a handicap. Human error happens way too much and never in your favor.
Last edited by Zaresin; 09-03-2015 at 10:14 PM.
Funny thing the other day I asked a healer to holy, well his reply: " I don't dps when tanks have str accs"....

If healers want to DPS so bad, they should role DPS. I mean, that is the argument for tanks who want to optimize their DPS, right?
If, as a healer, one is babysitting a STR-accessory tank, then that tank has other, more important problems to deal with...like learning how to play correctly. That doesn't magically change with more VIT.


I would much rather have a full str tank then a full vit tank. They are much easier to heal.If healers want to DPS so bad, they should role DPS. I mean, that is the argument for tanks who want to optimize their DPS, right?
If, as a healer, one is babysitting a STR-accessory tank, then that tank has other, more important problems to deal with...like learning how to play correctly. That doesn't magically change with more VIT.
I don't want Padding or "Training Wheels" I want a tank who doesn't lose aggro to me or the dps and actually contributes more to the fight then a damage sponge.It doesn't, and that's not the point. VIT provides "padding" that gives healers more GCDs to use for things other than healing the tank, whether those things are adding DPS, healing damage to DPS, avoiding mechanics, using utility (in the case of AST cards) and so on. It also provides padding in the case of high incoming damage, allowing the tank to receive a heal before death that he might not otherwise have received.
Would you rather survive a tank buster with 500 HP or 2500 HP? The obvious answer is 2500 HP and VIT contributes to allowing you to do so. It is not the *only* thing that contributes, but it *does* contribute.
There is no tank buster in the game that can one shot you right now.
So that extra 3-4k hp is going to make him suddenly survive 30% damage each autoattack? That is pretty much 2.5 extra seconds, not enough time to do that sorry.Look at percentages. If a tank is taking 15-30% damage with each auto attack with a max of 10k health. You add acc with vit and that percentage of health lost shrinks. That means more time I can be in cleric stance as there is more wiggle room as cleric stance does have a cd before I can get out of it. If they are dying before it goes off cd Houston we have a problem.
Had a Pld in full 190 gear with 12k health in fractal. Guess what he was stacking and NOT stacking.
Last edited by Nektulos-Tuor; 09-04-2015 at 03:42 AM.
What were the cast speeds on heals again? Oh 2.5.I would much rather have a full str tank then a full vit tank. They are much easier to heal.
I don't want Padding or "Training Wheels" I want a tank who doesn't lose aggro to me or the dps and actually contributes more to the fight then a damage sponge.
There is no tank buster in the game that can one shot you right now.
So that extra 3-4k hp is going to make him suddenly survive 30% damage each autoattack? That is pretty much 2.5 extra seconds, not enough time to do that sorry.



Hey Nektulos go troll in another game pls ^^
Haha, have to admit I hear nothing but horrible experiences from my healers friends when they have to party with full str acc tanks. Often times they say their hp just goes down to fast to give them breathing room or to contribute to aoe/dps themselves since they have to stay in "babysit mode" (especially since these tanks also run around in dps mode as well).
Personally tank with a mix of 2-3 each of either vit or str, and still working on getting my eso set to figure out the right amount of either I need to keep things going smoothest myself. Do see myself slowly transitioning to incorporating more str though as I progress gear wise.
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