I just read 56 pages of this. It took a few hours with breaks to walk my dog and do some small chores.


We are SO EFFING BITTER as a role, like I kinda knew from the forums in general but damn.

That being said lemme set the stage for you. Me as WHM, pug group WAR, RDM and SAM (because apparently those are the only DPS that exist now) in Keeper. WAR is set on full pulls, cool, I don't mind that in the least... But apparently the SAM and RDM do.

They ask him to slow down. The tank and I are too busy killing everything at first but then are both clearly confused. Apparently they wanted to "enjoy the dungeon" becsuse their queue times were so long. They said they didnt get to play for the last 40 minutes and didn't want it to be over so fast.

I don't know squat about SAM but I plan on playing RDM at some point so I understand the premise. This guy isnt using any of his melee attacks or gap closer/distance moves. Hes purposely making this take longer.

Like many people I spammed the shit out of Keeper a while ago. I am both comfortable with and completely over everything there. I don't want to be stuck there longer than I need to be.

Turns out the tank is geared AF and the DPS are using crap 50 gear so he and I go full DPS for the rest of the dungeon and make it out in only slightly longer than usual. They don't even help kill the bird in the final boss room. At that point I realized they were actually detrimental and stopped healing them entirely. The SAM stayed alive through catching my Medica II but the RDM went down and stayed there through the end.

I've never not healed someone before but that was just the dumbest premise I could think of for doing small pulls or less DPS. Also the first and only time someone who wasnt a healer asked for a dungeon to be slowed down.