I know of a few games where items have colors associated with stats, so I can understand where they're going with this, though it's not really something people would have expected here. It's not so much a bad thing as it is unexpected.
I know of a few games where items have colors associated with stats, so I can understand where they're going with this, though it's not really something people would have expected here. It's not so much a bad thing as it is unexpected.
Hopefully they find something because JP thread is going nuts about this one LOL seems like bigger issue than the PL imo lolThe reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
A better suggestion would be to make dyes aesthetic-only, and that each piece of equipment that is different, should have different names. For example:The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
Currently On The System
- Cobalt Cuirass
- Red Cobalt Cuirass
Ideal System
- Cobalt Cuirass
- Reinforced Cobalt Cuirass
The latter allows you to dye it however you want. It's so incredibly simple, I am amazed that nobody at Square ever thought of this!
I'm glad to hear your input in this. ; w; I checked the JP boards a few days ago and didn't see one, and there have been mixed messages about whether or not they even care as much as the EU/NA players do. Do they seem to be more in favour of it as someone said a few pages back? Or against it? O:
AKA you color coded players, which is lame and needs to be changed.The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
Not a thread with lots of response but just look at number of likes gives you idea that they feel exactly the same as NA/EUI'm glad to hear your input in this. ; w; I checked the JP boards a few days ago and didn't see one, and there have been mixed messages about whether or not they even care as much as the EU/NA players do. Do they seem to be more in favour of it as someone said a few pages back? Or against it? O:
http://goo.gl/joPOI
If you're still reading this can you remind the dev team that they forgot to put in a red cobalt plate belt? The set looks... incomplete without the belt colored to match.The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
Not some Bay, the vast majority. This is an awful system that needs to be removed.The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
But thanks for the response.. hopefully we can have some change soon.The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.
I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
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