Quote Originally Posted by Bayohne View Post
The reason that different colored equipment now offer different stats was because when making the item-related adjustments, the team changed it so you can easily differentiate stat differences by the color of the gear.

I understand that some people want dyes to just be an aesthetic-only option, and I'll be sure to pass that along to the dev. team along with other feedback.
Hi Bayohne,

Thanks for the reply and reasoning behind the Color-Locked System in 1.19.

I'm normally a proponent for unique Class-Specific Gear (like Artifact Armor (AF) from FF XI), but I agree with most people on this thread: There's no reason to make it unique based on Color alone.

I realize it's a cost-effective (arguably lazy) way to get some Class-Specific Gear out, but Color is one of the best things that we had in the original XIV. It allowed some customization for players for pure looks (everyone has a favorite color).

The ideal solution is having unique 3D Models for specific Stat Differences (maybe a certain Ribbon or the small facet looks), while allowing everyone to have Colors for aesthetics only.