Results -9 to 0 of 377

Dev. Posts

Threaded View

  1. #10
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I agree here completely. The dyes should be purely for looks and not for stats. An armor's TYPE should be for stats and the attached MATERIA should be for stat increases.

    A Hempen Doublet Vest, slotted for one materia. (+24 Defense, +8 Gathering, +8 Craftsmanship)

    A Hempen Doublet Vest (Grey), slotted for one materia and gives an additional +3 Output.

    A Hempen Doublet Vest (Brown), slotted for one materia and gives an additional +3 M.Craft.


    I suggest using only the original, colorless item: Hempen Doublet Vest. Any materia added to the one slot gives the additional stat boost to the gear. If a player wants +3 Output then let them attach +3 Output materia. Adding any of the nine new universal dyes to the crafting recipe (or after) will give Hempen Doublet Vest (color) with no additional stat increases, the color being only for aesthetics. All colors released in 1.19 should be available to every piece of gear that can be dyed, with no additional stat increases.

    My opinion of why this happened in the first place...

    I think the problem is the development team trying to cater to two types of players: those who wanted to keep no-gear restrictions and those who wanted gear restrictions so that equipment = style of play (mages in robes, fighters in armor, etc). The devs in trying to appease both made the colorless stuff without restriction so that everyone could wear. The colored stuff was created with restriction so players know that a Hempen Doublet Vest (Grey) means it's for Disciple of Land only.

    I think this is poor implementation of a notion. It's possible to make some gear available to all players to wear without breaking the stats in the game. I still believe that mages should not be wearing plate armor but that's a different topic.

    Also, the color scheme that was created is not consistent. Red in Cobalt Plated Boots (Red) gives Accuracy. Red in Felt Hat (Red) gives Intelligence.

    Anyway, good topic. For once I agree with the crowd.
    (5)
    Last edited by Rubicon; 10-08-2011 at 05:53 AM. Reason: Lots more to say!!

Tags for this Thread