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  1. #10
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    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Betelgeuzah View Post
    Now they are determined by both.

    Earlier only armor model determined uniqueness, so every class shared an armor set, pretty much, and only had weapon to distinguish themselves with. People didn't like this, as there was no class uniqueness.

    Now each and every class has its own theme dictated by model and color. You can't deny that, because it is a simple fact. The classes have become more unique in aesthetical sense because of that.
    i guess i have to be just another player to disagree with you.

    the armor models themselves serve as class to class differential uniqueness. this is one layer of uniqueness between this guy and that guy. color unique to each class should be limited to general color ranges, for example: White Mages should not wear black or dark colors and Black mages should not have many light color choices.

    Gear having color variations adds a second layer of uniqueness, but this time among the same armour within the same class. it shows that both that character according to ingame lore and that RL players taste is at least that color preference is at least that color different than the next guy.

    but if the class itself is more neutral then i think they shouldnt have many color restrictions at all. id think archers would usually stay away from stark white or jet black but i could see those too classes wearing pretty much any color, so why limit it?

    and as a side note, i dont remember anyone complaining about armor colors, the complaints were much more umbrella than that with other aspects being more important.
    (6)
    Last edited by Dreadnought; 10-08-2011 at 03:47 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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