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  1. #111
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Class uniqueness is determined by Armour, Skills, Storyline, Party Role and god knows how many other factors.
    Armor, including model and color.

    There's some serious denial going on here!

    Way to ignore the part about how this system does not specifically relate to stats on gear.
    Specific color+model, specific stats. Yes it does. There's no fluctuation. No randomness. Just pure hard facts.

    I did offer an alternative
    So lets wear Monk AF everyone! But don't worry, we'll be unique because the stats change from STR to INT between Jobs! It's going to be just as good!
    (1)
    Last edited by Betelgeuzah; 10-08-2011 at 03:30 AM.

  2. #112
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    Yes it does, because that model+color scheme is now linked to that particular class. And No Other Class.
    Whaaaat. Noooo, it's really not.

    Robes can be worn by both Thaumaturges and Conjurers. Robes haven't been linked to just conjurers. In the dye process, all colours can be worn by either. It then becomes a choice of what you want, +healing (both classes can heal) and +pie/intand such.
    As a conjurer both a healing bonus, and an INT bonus are good choices. I don't know how Int does with thaumaturges, but as they can deal damage as well, across the board it all boils down to situation. Are you a healer? Then clearly, go with green.

    So I guess what you're saying is it's now good that Classes are tied to colour schemes for class disparity. To which I boo loudly, and what ever will you do when people don't adhere to these restrictions? D: Oh no uniqueness gone. how will you ever tell a Conjurer and Thaumaturge apart?
    (3)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  3. #113
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Armor, including model and color.

    There's some serious denial going on here!



    Specific color+model, specific stats. Yes it does. There's no fluctuation. No randomness. Just pure hard facts.



    So lets wear Monk AF everyone! But don't worry, we'll be unique because the stats change from STR to INT between Jobs! It's going to be just as good!
    Ok one, the Color changes more than just the stats.

    Two, Two classes being able to wear 6 different colors of the same gear is not the same as Every class being able to wear all of the gear.
    (4)

  4. #114
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    It then becomes a choice of what you want, +healing (both classes can heal) and +pie/intand such.
    With some classes the uniqueness comes from the role you choose to play. Either way, at least now I'll know whether this person I am looking at is a healer or a nuker/enfeebler. When before, there was no way to tell.

    Once again, aesthetical uniqueness is there.

    Two, Two classes being able to wear 6 different colors of the same gear is not the same as Every class being able to wear all of the gear.
    So? That didn't stop people from bitching about lack of class identity. Now the two classes (or roles) are clearly identified, and have unique equipment to support it.
    (1)

  5. #115
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    With some classes the uniqueness comes from the role you choose to play. Either way, at least now I'll know whether this person I am looking at is a healer or a nuker/enfeebler. When before, there was no way to tell.

    Once again, aesthetical uniqueness is there.
    Um, no because the stats granted by a color are in no way specific to that color. One green robe might offer mind another green robe might offer int. Its different on every item.
    (2)

  6. #116
    Player
    Starkbeaumont's Avatar
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    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    i get where most ppl come from, but i actually like the way it is now. only thing that should be changed imo is colors not matching (red hat, green body etc.) like it was stated already.
    (1)

  7. #117
    Player

    Join Date
    Mar 2011
    Location
    Uldah
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    994
    Quote Originally Posted by Betelgeuzah View Post
    Now they are determined by both.

    Earlier only armor model determined uniqueness, so every class shared an armor set, pretty much, and only had weapon to distinguish themselves with. People didn't like this, as there was no class uniqueness.

    Now each and every class has its own theme dictated by model and color. You can't deny that, because it is a simple fact. The classes have become more unique in aesthetical sense because of that.
    i guess i have to be just another player to disagree with you.

    the armor models themselves serve as class to class differential uniqueness. this is one layer of uniqueness between this guy and that guy. color unique to each class should be limited to general color ranges, for example: White Mages should not wear black or dark colors and Black mages should not have many light color choices.

    Gear having color variations adds a second layer of uniqueness, but this time among the same armour within the same class. it shows that both that character according to ingame lore and that RL players taste is at least that color preference is at least that color different than the next guy.

    but if the class itself is more neutral then i think they shouldnt have many color restrictions at all. id think archers would usually stay away from stark white or jet black but i could see those too classes wearing pretty much any color, so why limit it?

    and as a side note, i dont remember anyone complaining about armor colors, the complaints were much more umbrella than that with other aspects being more important.
    (6)
    Last edited by Dreadnought; 10-08-2011 at 03:47 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #118
    Player
    Oscillate_Wildly's Avatar
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    Mar 2011
    Location
    Ul'dah.
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    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    With some classes the uniqueness comes from the role you choose to play. Either way, at least now I'll know whether this person I am looking at is a healer or a nuker/enfeebler. When before, there was no way to tell.

    Once again, aesthetical uniqueness is there.
    There's no aesthetic uniqueness to having to wear a specific colour.
    Why don't you just ask, as everyone else does, for a healer? O:
    And you act as though this is going to solve all of your problems, as though everyone is suddenly going to start wearing the piece of armour.
    Just determining DD is red, and Tank is Blue isn't uniqueness at all. Especially when every DD is going to resemble the next DD and so on within the same class.

    If you want class uniqueness, call for better skills, weapon stances, and purpose. Not a colour scheme.

    What I am able to do well as a mage shouldn't depend on the colour of robe I'm wearing or not wearing. It should depend solely on my skills, my choice in weapon, and role I'm asked/want to play.
    (6)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  9. #119
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Kiote View Post
    Um, no because the stats granted by a color are in no way specific to that color. One green robe might offer mind another green robe might offer int. Its different on every item.
    Looking at all the robes available, if many colored items of the same category share the same color the stats are also consistent with it.

    There's no aesthetic uniqueness to having to wear a specific colour.
    Oh yeah, aside from the color. Or are you going to argue that color plays no role in aesthetics next? Although.... you just did. That is... amazing.

    You have used up your argument a long time ago, that statement pretty much proves it. You can have your ill-formed opinion, I don't care.

    Why would you want to look the same as every other warrior?
    Better than looking the same as... well, everyone.
    (1)
    Last edited by Betelgeuzah; 10-08-2011 at 03:50 AM.

  10. #120
    Player
    Oscillate_Wildly's Avatar
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    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    Oh yeah, aside from the color. Or are you going to argue that color plays no role in aesthetics next? Although.... you just did. That is... amazing.

    You have used up your argument a long time ago, that statement pretty much proves it. You can have your ill-formed opinion, I don't care.

    No you misunderstand him. How is it aesthetically unique across the board for all archers of a same rank to wear a Blue Tunic? It's not. The colour offers an aesthetic, but you forget that if it's lightly impossed because of its stats, then how is it 'unique' for all archers to be wearing the same coloured piece of equipment?

    The fact is its not.

    The colour of your items used to not care and was just for aesthetic purposes, however now they do. And with the dyes bestowing stats, you may be able to tell what role the mage is playing depending on how he or she is geared, but can you really? As the dyes don't have a purpose that follows logic, it largely depends on the piece of gear itself and who it is made for.

    Like you said, a red haub won't resemble a red robe. And a Gladiator cannot wear a robe, and so on and so forth. But that was never the case. They never offered similar stats, and were never offered in a way that they could equally wear the Haub.

    When was this ever a problem that now we need a dye system to tell us further what to wear, that restrictions and new models couldn't achieve?

    I like a bit of variety, I like the choice as a lancer to wear either scale mail, actons now? and I think there's a shirt in there somewhere I can wear. Each offer different stats, I suppose, but of course one model will always be better. Then what is the point of having other models available? You may as well lock 1 class per armour model.
    (2)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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