Quote Originally Posted by Betelgeuzah View Post
Uniqueness between classes, not within a class.

To which lengths is the strawman going to continue?

Every Warrior with AF is going to look the same, but no warrior will look the same as a dragoon. Save your bitching for that time, cause that's gonna be game-breaking.

I'm sure when everyone was asking for class uniqueness they meant different pallettes of DRG AF wearable by WAR's and PLD's.

yes except we're both arguing different things. I'm in favour of uniqueness WITHIN THE SAME CLASS, meaing I'd like to NOT look like every other Conjurer across the server. You seem to be arguing against me for uniqueness CROSS CLASS which I'm in favour of as well. Which you've gotten in this update as armours are currently restricted to class and level. Which can be good, alright? Jesus.

And that's what AF is, I personally don't care about AF as it's never a game breaker and never will be. I liked my iconic red mage gear, and it never lasted. What will last are craftables. So the dye system shouldn't directly affect stats which they currently, as of this update, do. Go look up the same piece of armour for mages in different colours, all will have different bonus stats according to the colour of dye used. THAT'S WHAT WE'RE AGAINST.


For example, what if AF's came out with different colours, but the only one actually useful was in Red? And that you wanted to wear Blue? Well too bad, base stat-wise it'd be against you. So why should dyes be linked to stats at all?