Indeed, it totally makes sense..
To have 100 Unique Gladiators they must All wear Red Cobalt Plate Armour!
..



Indeed, it totally makes sense..
To have 100 Unique Gladiators they must All wear Red Cobalt Plate Armour!
..

"You don't stop playing when you get old, you get old when you stop playing!"
Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"
So what? Items are separated by the classes that can wear them. Red robe is not the same as red Haubergeon. Red Haubergeon separates GLA from MRD, while Red robe separates THM from CNJ. They fulfill their purpose perfectly. You don't mix a red haubergeon with a red robe, unless, as you said, you are mentally ill. They are completely different models, and as such can share the same color while creating class uniqueness (through the model (haubergeon wearable by "4 classes") AND through the color (red haubergeon suited for GLA)).The Color itself has no impact on the Stat. It is a combination of Color+Armour that determine the stats.
All classes have separate armor models which are then further divided to different colors that are suited just for them. Every class has its own theme, whether it be red haubergeon or red robe. That is class uniqueness.All classes can wear red
Last edited by Betelgeuzah; 10-08-2011 at 03:06 AM.



Your definition of Class uniqueness is completely distorted. What you are talking about is forced Conformity. That is in no way unique. One thing that is the exact same as every other thing it is related to can never be unique.
Uniqueness between classes, not within a class.
To which lengths is the strawman going to continue?
Every Warrior with AF is going to look the same, but no warrior will look the same as a dragoon. Save your bitching for that time, cause that's gonna be game-breaking.
I'm sure when everyone was asking for class uniqueness they meant different pallettes of DRG AF wearable by WAR's and PLD's.
Last edited by Betelgeuzah; 10-08-2011 at 03:00 AM.



Why would you want to look the same as every other warrior?Uniqueness between classes, not within a class.
To which lengths is the strawman going to continue?
Every Warrior with AF is going to look the same, but no warrior will look the same as a dragoon. Save your bitching for that time, cause that's gonna be game-breaking.
I'm sure when everyone was asking for class uniqueness they meant different pallettes of DRG AF wearable by WAR's and PLD's.


Uniqueness between classes, not within a class.
To which lengths is the strawman going to continue?
Every Warrior with AF is going to look the same, but no warrior will look the same as a dragoon. Save your bitching for that time, cause that's gonna be game-breaking.
I'm sure when everyone was asking for class uniqueness they meant different pallettes of DRG AF wearable by WAR's and PLD's.
yes except we're both arguing different things. I'm in favour of uniqueness WITHIN THE SAME CLASS, meaing I'd like to NOT look like every other Conjurer across the server. You seem to be arguing against me for uniqueness CROSS CLASS which I'm in favour of as well. Which you've gotten in this update as armours are currently restricted to class and level. Which can be good, alright? Jesus.
And that's what AF is, I personally don't care about AF as it's never a game breaker and never will be. I liked my iconic red mage gear, and it never lasted. What will last are craftables. So the dye system shouldn't directly affect stats which they currently, as of this update, do. Go look up the same piece of armour for mages in different colours, all will have different bonus stats according to the colour of dye used. THAT'S WHAT WE'RE AGAINST.
For example, what if AF's came out with different colours, but the only one actually useful was in Red? And that you wanted to wear Blue? Well too bad, base stat-wise it'd be against you. So why should dyes be linked to stats at all?
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