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  1. #1
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    I remember a thread about optimal rank and how it was bounced around by Bayohne back and forth about how it was going away, but then came back to say never mind, and then came back to say that they confirmed it but never explicitly explained what they confirmed. While I liked the optimal rank it ensured people got to wear whatever it was that they crafted with no penalty but to themselves so help them, and that could have really been expanded up on later in the updates.

    With no spirit binding, etc etc. But this is BEYOND helpful. This is beyond class uniqueness and baffles me to be honest. If they were going to do that I'd say to hell with it. Sacrifice wanting to wear it at a certain class (mind you they're still restricted) but then why even....Why even then go even further to cut those specific classes off as soon as it's dyed? That's not even allowing people who want to wear it for shits and giggles to even wear it.

    And then they remove the optimal class from certain items like I believe...Doublet vests, correct? To no longer favour Alchemists or Weavers. Why the sudden change with no warning as well? It's maddening. And to say we're whining, I never asked for these changes. I just wanted a few more extra hues in the future and the pre-existing armours. Not for the dying system to be removed in favour of straight up dropping out of bushes and altering stats.

    Where on earth did they get that from? D:
    (10)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  2. #2
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Oscillate_Wildly View Post
    I remember a thread about optimal rank and how it was bounced around by Bayohne back and forth about how it was going away, but then came back to say never mind, and then came back to say that they confirmed it but never explicitly explained what they confirmed. While I liked the optimal rank it ensured people got to wear whatever it was that they crafted with no penalty but to themselves so help them, and that could have really been expanded up on later in the updates.

    With no spirit binding, etc etc. But this is BEYOND helpful. This is beyond class uniqueness and baffles me to be honest. If they were going to do that I'd say to hell with it. Sacrifice wanting to wear it at a certain class (mind you they're still restricted) but then why even....Why even then go even further to cut those specific classes off as soon as it's dyed? That's not even allowing people who want to wear it for shits and giggles to even wear it.

    And then they remove the optimal class from certain items like I believe...Doublet vests, correct? To no longer favour Alchemists or Weavers. Why the sudden change with no warning as well? It's maddening. And to say we're whining, I never asked for these changes. I just wanted a few more extra hues in the future and the pre-existing armours. Not for the dying system to be removed in favour of straight up dropping out of bushes and altering stats.

    Where on earth did they get that from? D:
    WHAT WERE THEY THINKING!?
    (5)

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