Quote Originally Posted by Betelgeuzah View Post
Lol. Each class has its own distinctive color scheme for their respective equipment. That is the very definition of the term unique.
That makes no sense. All classes can wear red, all classes have some shade of blue, and on and on and so forth. of course the hues will be a bit different as you go from cloth to metal, but it sounds like you're saying what now...That no class will ever get Sea Foam green except mages? That's true but if that's what you're saying you've completely missed the point yet again.
Please use big, complicated words with examples to make your point. I have this feeling that you don't quite understand what changed.

here's what I'm saying.
Right now we have for example, a Cobalt Plate Mail, and it comes in undyed, and dyed in red. It can only be worn by 2 classes. This alone should be 'unique' as there are specific restrictions on who can wear it.

The red verison has an extra bonus stat over the Undyed version making it better stat-wise. Now explain how marauders and Gladiators both wearing the set in red are any more unique than say one wearing undyed, while the other wears red?

Once more. If you are a conjurer who heals, you'll look exactly the same colour-scheme wise, as the other conjurers who are going for base stats based in healing. You'll all be wearing green felt robes. How is that in anyway unique amongst yourselves by wearing the same set, in the same colour?

Before you could wear the same armour sets, except in the colour of your choosing. You could even wear it undyed. No longer.

You seem to think that the only way to make classes unique are to chain colours to them and make all what....All archers yellow, while making all Pugilists blue? Are we playing the board game Sorry? I'm /really/ confused by your stance on this as you seem to be in favour of removing all uniqueness in favour of making everyone dress the same.