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  1. #1
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Oscillate_Wildly View Post
    I question their comprehension skills, but mostly I am wondering if this is a JP vs NA/EU sort of deal? Do the JP players want dyes that alter the stats? So is it a certain group that wanted this or...was it the dev team not understanding that we wanted perhaps dark blue cotton, or bright red canvas just for aesthetics?
    People in my LS (Japanese) are scratching their heads over this and think it's rather silly... so I don't think it's really a cultural thing.
    (14)

  2. #2
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Mikita View Post
    People in my LS (Japanese) are scratching their heads over this and think it's rather silly... so I don't think it's really a cultural thing.
    A relief. It makes me think that people in general should stop bitching right now so nothing else goes down the tubes. The initial argument was something along the lines of "Why aren't the different shades offered to all cloth types? Why are these suits of armour required to be either green or nothing? etc etc"

    I don't know how that became "Well if you want every colour, we'll restrict who can wear what, and what stats it gives!"

    Because as much as people can argue about what can come in the future it doesn't really help that nothing new was added, nothing that was added is helping anyone, and all new armour types seem to come only 2 colour combinations? I think? Is it the cobalt armour that everyone needs as red as it is far superior to the undyed versions?

    What the hell is up with that? >_> All my ls could discuss the past two days is cobalt ore and red dye. To make the same unchanging set of gear. In red. Just because it's better, which shouldn't be the case. Even if you argue vanilla gear exists to soothe the souls of RPers or vanity clothiers, what the actual hell? I don't think it has so much to do with the piece of armour as it does the actual colour.

    besides, there were different indications of what rank a piece of armour was. For example half robes in cotton didn't have the medallion that canvas robes did. Along with shades of colour it was easy to identify. Perhaps we were asking for too much? I would have accepted a wider range of untouched dyes to add to pre-existing and future armour sets.

    Not a pile of wrongfully named all-purpose dyes that also change stats, leaving undyed pieces second rate.
    (10)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  3. #3
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I'd like to add my voice too, colour should be purely aesthetic, not alter stats in any way. Please, devs, make the appropriate roll back changes in 1.19a regarding stats of the coloured pieces of armours. Also, all dyes should apply to all materials.

    @Mikita, you signature-picture is really gorgeous.
    (3)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  4. #4
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Completely agree. Coloring is personal taste and shouldn't force stat changes.
    (5)

  5. #5
    Player
    Rikerz's Avatar
    Join Date
    Jul 2011
    Posts
    3
    Character
    Rikerz Ronin
    World
    Midgardsormr
    Main Class
    Marauder Lv 20
    I think the new dye system is cool and adds a neat way to customize gear outside of materia. Furthermore, many people will have multiple copies of the same gear dyed different colors for different classes, increasing consumption and the volume of items moving in the market. This increase in volume is a good thing for the economy and inflation.
    (0)

  6. #6
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I just wanted dying to be easier and more/all colors available for all levels. Materials already have their own texture and they could have different shades of colors/trim/etc.
    (5)

  7. #7
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    They clearly did not pay attention to what the community around here wanted for a dye system. Because stats being linked to color is absolutely ridiculous.
    (17)

  8. #8
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think what most of us wanted when it comes to color dyes was more colors in each tier of equipment. I was expecting the dyes to be universal, and the tiers of equipment to just appear different from the last. That'd be wishful thinking though wouldn't it? D:
    (14)

  9. #9
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I'm glad there are a few people on the forums responding to this. I mean I don't roleplay, but I want to be able to match my gear with whatever I want. And I DON'T want to look like everyone else, especially with the red cobalt armor. I mean, come on Square, you don't ALWAYS have to be different. You can make an easy dying system like other MMO's....
    (12)

  10. #10
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Ahaha, I'm shocked at all the support so far! But yes.

    We already now have the materia system, why must dyes give stats as well and alter the nature of the equipment it's used on ontop of that, and go as far as to make undyed worse? Blegh.
    (9)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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