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  1. #1
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Oscillate_Wildly View Post
    Back to combos though... In fact, what if other colours of the Cobalt armour come out in purple or bright green and the only choice to match up strength-wise was to have one of each to compensate for what the matching piece didn't offer? It's what the mage gear does, so full mail should as well. I would love to see these lurid colour combos now. What's more jarring? Someone in pink or someone dressed in fire engine red, banana yellow boots and a lime green subligar, all due to colours = stats.
    No no no noo! MY EYES. THEY BURN.
    (2)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Kiote I think you are over exagerating a bit there, there was nothing unique about FFXIV's dying system, unless you mean the 100's of people who were running round in pink armour just because it attracted the most attention.

    I am sorta with betel on this, the system does need to be balanced out though so that 1 colour = 1 stat (not neccesarily for the same base item though) so red cobalt = strength, red felt = int.

    We have plenty of customisation with materia so lets not blow this out of context.

    As I said in a different thread I can quite easily see them having it so that when jobs are added.

    White Mage = Red
    Black Mage = Green

    Paladin = Blue
    Warrior = Red
    (1)
    Last edited by Jinko; 10-08-2011 at 04:41 AM.

  3. #3
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Kiote I think you are over exagerating a bit there, there was nothing unique about FFXIV's dying system, unless you mean the 100's of people who were running round in pink armour just because it attracted the most attention.

    I am sorta with betel on this, the system does need to be balanced out though so that 1 colour = 1 stat (not neccesarily for the same base item though) so red cobalt = strength, red felt = int.

    We have plenty of customisation with materia so lets not blow this out of context.

    As I said in a different thread I can quite easily see them having it so that when jobs are added.

    White Mage = Red
    Black Mage = Green

    Paladin = Blue
    Warrior = Red
    Ok first off, not to sound like a jerk, but those color schemes forced on us don't even makes sense for the classes they are being imposed on.

    More importantly, we have the Materia system specifically for customizing stats. The Dying system is supposed to be there for customizing aesthetics. We do not need two different methods for customizing stats. It will only serve to confuse and frustrate players.

    To your point about the uniqueness of the dying system, I didn't mean to imply that it was somehow innovative. I simply meant there were multiple colors to chose from that allowed players to have a unique look if they chose to. Now it is not even an option.
    (2)

  4. #4
    Player
    Inaaca's Avatar
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    Mar 2011
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    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Ugh, what a headache.

    Betelgeuzah isn't even responding to anyone's complete thoughts anymore. He's merely picking bits and phrases that are convenient for him out of the context of people's arguments and ignoring the rest of it. Reading through this thread, I've seen the best bits of arguments directed his way repeatedly left unacknowledged, so it's no wonder this has been so frustratingly drawn out.
    (4)

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Why don't they make sense ? Red has always been part of the white mage AF, green is generally a darker colour more suitable to an elemental mage.

    Red plate would signify - agression, blue - calm.

    It doesn't have to be about one colour per job either, paladin could use blue, gold, silver, white, warrior could use green, red, brown and purple maybe.

    Black mage could use, Green, Black, Purple and Brown, white mage could have, white, red, yellow, grey.

    Each gear set could be based around a different colour for that level range.

    Part of me is against dyes adding stats at all anyway, I dont' think there is any need especially when we can customise stat via materia, I am for locking colours to class and jobs though.
    (1)
    Last edited by Jinko; 10-08-2011 at 04:59 AM.

  6. #6
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jinko View Post
    Why don't they make sense ? Red has always been part of the white mage AF, green is generally a darker colour more suitable to an elemental mage.

    Red plate would signify - agression, blue - calm.

    It doesn't have to be about one colour per job either, paladin could use blue, gold, silver, white, warrior could use green, red, brown and purple maybe.

    Black mage could use, Green, Black, Purple and Brown, white mage could have, white, red, yellow, grey.

    Each gear set could be based around a different colour for that level range.

    Part of me is against dyes adding stats at all anyway, I dont' think there is any need especially when we can customise stat via materia, I am for locking colours to class and jobs though.
    Why? D: I'm against wearing red, why would you want to restrict the choices of people's colour combos just because it's convenient to you and what you like? I have no problem if you yourself, as a gladiator, wanting to wear red. But why on earth would you restrict choice like that for no other reason than because you like it? They'd have to change all the NPC's, not just players.

    I'm sorry to say but there are a lot more people in this game, and on different servers, who would disagree vehemently with you. That is a choice you like, would you follow it yourself this minute and are you? Because if not, that's quite a waste of a post.

    Please don't.

    Besides, that's not even how it works right now. I mean...Thank GOD for that. You know....Gosh. Then you really are Red-guy. What's a gladiator other than the fact he must wear red? And why?
    (3)

  7. #7
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Oscillate_Wildly View Post
    Why? D: I'm against wearing red, why would you want to restrict the choices of people's colour combos just because it's convenient to you and what you like? I have no problem if you yourself, as a gladiator, wanting to wear red. But why on earth would you restrict choice like that for no other reason than because you like it? They'd have to change all the NPC's, not just players.

    I'm sorry to say but there are a lot more people in this game, and on different servers, who would disagree vehemently with you. That is a choice you like, would you follow it yourself this minute and are you? Because if not, that's quite a waste of a post.

    Please don't.

    Besides, that's not even how it works right now. I mean...Thank GOD for that. You know....Gosh. Then you really are Red-guy. What's a gladiator other than the fact he must wear red? And why?
    Well not to sound rude, I don't care what you want, Im more interested in what Yoshi-p has planned, because im sure he has something up his sleeve for when he adds job classes.

    Im past the stage of caring what whiny QQers think and I really hope Yoshi doesn't take too much notice of you guys.

    If you don't like wearing red don't, its quite simple.
    (0)

  8. #8
    Player
    Oscillate_Wildly's Avatar
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    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jinko View Post
    Well not to sound rude, I don't care what you want, Im more interested in what Yoshi-p has planned, because im sure he has something up his sleeve for when he adds job classes.

    Im past the stage of caring what whiny QQers think and I really hope Yoshi doesn't take too much notice of you guys.

    If you don't like wearing red don't, its quite simple.
    I likewise feel the same sentiment for you, and consider you all just as crazy, whiny and hope Yoshi P (likewise) pays you no attention. I like how you say it's Yoshi P's idea or plan but does not even match what our Dye system looks like currently.
    It's funny how subjective the "QQer" term is and how cliche and boring it has become. So you don't agree, that's nice, instead of holding a conversation you play the Yoshi-P white knight card and truck off. It's a quick brush off that carries very little meaning anymore and is used by those who no longer have any wit, patience or drive to carry on a conversation. I'm sorry you feel that way, have a nice rest.
    (4)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  9. #9
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Oscillate_Wildly View Post
    I likewise feel the same sentiment for you, and consider you all just as crazy, whiny and hope Yoshi P (likewise) pays you no attention. I like how you say it's Yoshi P's idea or plan but does not even match what our Dye system looks like currently.
    It's funny how subjective the "QQer" term is and how cliche and boring it has become. So you don't agree, that's nice, instead of holding a conversation you play the Yoshi-P white knight card and truck off. It's a quick brush off that carries very little meaning anymore and is used by those who no longer have any wit, patience or drive to carry on a conversation. I'm sorry you feel that way, have a nice rest.
    Seriously ??, Im not QQing, I simply stated what i want to happen, Im not the one crying about lack of choice because I don't care what colour my gear is, Im more concerned about stats.

    Granted I would like my armour to at least match in colour, but not overly fussed.

    My idea of how the colour system works isn't that far off to be honest, guess we'll see what happens.
    (0)

  10. #10
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I agree here completely. The dyes should be purely for looks and not for stats. An armor's TYPE should be for stats and the attached MATERIA should be for stat increases.

    A Hempen Doublet Vest, slotted for one materia. (+24 Defense, +8 Gathering, +8 Craftsmanship)

    A Hempen Doublet Vest (Grey), slotted for one materia and gives an additional +3 Output.

    A Hempen Doublet Vest (Brown), slotted for one materia and gives an additional +3 M.Craft.


    I suggest using only the original, colorless item: Hempen Doublet Vest. Any materia added to the one slot gives the additional stat boost to the gear. If a player wants +3 Output then let them attach +3 Output materia. Adding any of the nine new universal dyes to the crafting recipe (or after) will give Hempen Doublet Vest (color) with no additional stat increases, the color being only for aesthetics. All colors released in 1.19 should be available to every piece of gear that can be dyed, with no additional stat increases.

    My opinion of why this happened in the first place...

    I think the problem is the development team trying to cater to two types of players: those who wanted to keep no-gear restrictions and those who wanted gear restrictions so that equipment = style of play (mages in robes, fighters in armor, etc). The devs in trying to appease both made the colorless stuff without restriction so that everyone could wear. The colored stuff was created with restriction so players know that a Hempen Doublet Vest (Grey) means it's for Disciple of Land only.

    I think this is poor implementation of a notion. It's possible to make some gear available to all players to wear without breaking the stats in the game. I still believe that mages should not be wearing plate armor but that's a different topic.

    Also, the color scheme that was created is not consistent. Red in Cobalt Plated Boots (Red) gives Accuracy. Red in Felt Hat (Red) gives Intelligence.

    Anyway, good topic. For once I agree with the crowd.
    (5)
    Last edited by Rubicon; 10-08-2011 at 05:53 AM. Reason: Lots more to say!!

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