Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 50

Thread: VR on FFXIV?

Hybrid View

  1. #1
    Player
    Seoki's Avatar
    Join Date
    May 2011
    Posts
    104
    Character
    Swift Slaughter
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    What I think no one understands or just ignores to understand.

    You have to render 60 frames per second on EACH lens, meaning that the computer must be able to have the game at 120 frames minimum in every single environment of the game. We already know how laggy it gets in towns with many characters, my GTX 980 will often dip at moments, meaning that VR will be a completely impossibility on most hardware, even if it's just a simple First Person modification to the game.
    (0)

  2. #2
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    What most also forget is that 60 fps isn't minimum, 30 is
    And no one should realistically expect it to look as good graphically as your current single display looks now. It is rendering 2 separate images per eye. It's like playing a splitscreen game and how that lowered the graphics or frame rate or draw distance for both players screens.
    It's the same with this, and this is all just the nature of VR in general not any sort of limitation to this game or any specific headset
    (0)
    Last edited by IveraIvalice; 09-01-2015 at 12:40 PM.

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by IveraIvalice View Post
    What most also forget is that 60 fps isn't minimum, 30 is
    And no one should realistically expect it to look as good graphically as your current single display looks now. It is rendering 2 separate images per eye. It's like playing a splitscreen game and how that lowered the graphics or frame rate or draw distance for both players screens.
    It's the same with this, and this is all just the nature of VR in general not any sort of limitation to this game or any specific headset
    By 30 FPS minimum, you mean with VR, or without? Honestly 30 is the bare minimum for playing on your TV/Monitor, let alone a VR headset. People get nauseous with with VR headsets at 60 FPS, and it's not just special cases here and there, similar car sicknesses or whatever, a large amount of people are affected. I wouldn't want to imagine 30. What are they going to do to cover up the stuttering while turning your head quickly, motion blur? Not going to work with VR, at least not to the degree it's used in some PS4/XO games.

    Quote Originally Posted by IveraIvalice View Post
    That's an issue with the Morpheus and play stations problem. That's gonna be what happens with every game not just this one
    And most current PCs that aren't running high end CrossFire/SLI GPUs really, unless the game is built so PCs can render the game twice without dropping below 60. There are a lot of games that can pull that off currently with a single high end GPU (Witcher 3, Black Ops 3, Battlefield, etc.) but FFXIV isn't one of them unless you're hanging about in a very unpopulated area, and then we get back to it just being a sightseeing thing.
    (0)

  4. #4
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    My point is just that most of the complaints about VR with ffxiv are simply issues with VR in general. People do get sick using VR but it is a new experience and and people need to get used to it or maybe the game just has you move around too much and it's not great for VR. I personally didn't get sick or anything when i used the oculus but I might be a unique case because I work with 3D for a living.

    My other point was simply that any computer or console will need more power to run something in VR then just a single display because it is rendering the game twice. That will never change, it will always require more graphical processing power even if a computer or any device is designed to play VR games.
    It all just sounds like VR issues and saying that the game now stutters sometimes. Yeah the graphics are gonna have to be lowered to work in VR smoothly
    (0)
    Last edited by IveraIvalice; 09-01-2015 at 02:19 PM.

  5. #5
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    if se chose to work with the oculus rift devs, and made the first person camera a node on the third person body, i would like that.
    (0)

  6. #6
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by saber_alter View Post
    if se chose to work with the oculus rift devs, and made the first person camera a node on the third person body, i would like that.
    I don't understand what you mean
    (0)

  7. #7
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    VR confirmed for Playstation 9, please look forward to it.

    https://www.youtube.com/watch?v=Vdh4TqWFfX4

    (an ancient PS2 commercial from early 2000's)
    (0)
    Last edited by KaedrianLiang; 09-01-2015 at 03:15 PM.

  8. #8
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Imagine when Heavensfall drop on your head.
    (0)

  9. #9
    Player
    JeniLinsky's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    561
    Character
    C'mell Cordwainer
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Apparently, we were too quick to dismiss this idea. The Tokyo Game Show announcement on the Lodestone includes mention of a demonstration of Project Morpheus (now renamed Playstation VR, apparently, from a different news story I saw today) using The Navel battle.

    While I still wonder how this will differ from using first-person view in the game, I'm interested in seeing what people who attend the demo have to say about it.
    (0)

  10. #10
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    (1)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast