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  1. #1
    Player
    Mapleine's Avatar
    Join Date
    Sep 2013
    Posts
    226
    Character
    Elodie Claire
    World
    Leviathan
    Main Class
    Sage Lv 100
    You can get 180 nearly instantly. Dungeon spam and a few hunts, no big whoop. You easily grind out full alt sets just from doing daily runs and Alex runs on your main.

    Not relevant though because it will drag down to a snails crawl after 180 as there's no systems in this game for alt jobs. You're gated to hell and back by the armory system conflicting with the progression systems taken from World of Warcraft.

    And yes, you can make another character, but this game isn't like other MMOs, it's not designed around that. I'd have to sit through eons of forced story missions, Id have to level job after job after job for sub abilities and unlocks. It's not viable. The 2.1-2.55 story missions alone would be agony if done a second time. All I want to do is to have more content in a given week and to enjoy gearing up my main two jobs at once. Right now I have *NOTHING* else fun to do in this game due to a complete lack of middle ground difficulty modes. The end game content is just a fright right now, hyper casual grinds and bleeding edge progression with no middle ground? Who thought this was a good idea??

    Since returning I've played hardcore for one month, very casually for one month and already I'm coming close to hitting unsub. This wouldn't happen if I could at least run alts through the slim content. Again, this is the only MMO where I've seen this as a problem because it's based around the armory system as opposed to individual characters. That's fine, but that in conjunction with the lockouts and caps taken from other MMOs is in a huge conflict with that. I had this same complaint in ARR, I completely bottomed out of content around 2.3 and wound up quitting until Heavensward. If 3.1 can't do something to keep me going I'll probably just duck out again until 4.0.
    (1)
    Last edited by Mapleine; 09-02-2015 at 12:04 PM.