DF will make it faster for content to get "old". They want to extend their life as much as possible.

DF will make it faster for content to get "old". They want to extend their life as much as possible.
Its more. Yoshida said some time ago, that forming a fixed group, make friends and so on is one part of raiding in his eyes. The requirement of meeting at the entrance (or at least to be in the same area with the entrance) underlines his point of view. Between the floors, you get together in a separate room, where you can meet other people, before you start over into the next turn.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
of course they'll say that xDIts more. Yoshida said some time ago, that forming a fixed group, make friends and so on is one part of raiding in his eyes. The requirement of meeting at the entrance (or at least to be in the same area with the entrance) underlines his point of view. Between the floors, you get together in a separate room, where you can meet other people, before you start over into the next turn.
that's good PR.
it's not like they'll say they want to keep the content last longer via weekly lockouts and other limitations.
Though I'm not saying that's not what Yoshida feels, but in the end he answers to someone higher up.
they're a business first and foremost.


Whether he is saying it for fluff or not, he's not wrong. Raiding is very much a social experience.of course they'll say that xD
that's good PR.
it's not like they'll say they want to keep the content last longer via weekly lockouts and other limitations.
Though I'm not saying that's not what Yoshida feels, but in the end he answers to someone higher up.
they're a business first and foremost.
Still don't get why so many non-raiders don't get that. Most of us could care less about the gear that drops (myself included), we just want to clear hard stuff with our buddies. The gear is merely a tool to do so.





Right? Tonight 7/8 of my static took an ex-member (and a good friend) to get his first A1S clear. We then went into A2S... to basically play GTA with the gobwalkers, have races with them, and pretty much just spend about half an hour goofing off and laughing insanely in Mumble when the first waves of goblins spawned and killed everyone.Whether he is saying it for fluff or not, he's not wrong. Raiding is very much a social experience.
Still don't get why so many non-raiders don't get that. Most of us could care less about the gear that drops (myself included), we just want to clear hard stuff with our buddies. The gear is merely a tool to do so.
It's really really fun to have friends that are on the same level of content as you are. :3
Last edited by Ashkendor; 09-01-2015 at 05:54 PM.

And this is what I would like, but with work and life, it's next to impossible without DF. The only way I could reliably raid the way you're suggesting is if I could convince 8 people who are guaranteed to be on the same schedule as me, and when you have to work a soccer field to 11:30 one night, a beach until 8PM another, a music club until 5AM another, and having your days off be ??? and ???, you begin to feel really left out of the experience. I'd love to just go in and get my feet wet.Right? Tonight 7/8 of my static took an ex-member (and a good friend) to get his first A1S clear. We then went into A2S... to basically play GTA with the gobwalkers, have races with them, and pretty much just spend about half an hour goofing off and laughing insanely in Mumble when the first waves of goblins spawned and killed everyone.
It's really really fun to have friends that are on the same level of content as you are. :3
it's true, if we only see this through the eyes of a raider.
more tools to do content is always better for the players.
the reasons players have for raiding is irrelevant.
they might do so for story, gear, or just the satisfaction from doing it.
and putting content in DF will reach a larger player base than just putting it in PF.
PF has it's own problems.
PF only includes people from one server, that's a far smaller number of players compared to DF that takes player from the whole data center.
PF might not have the role you want to play open, PF might not have an open party depending on your play time. Other people might be done with the content you're trying to do. and so on and so on.
we just want to clear hard stuff
why do you seem to think that people who use DF don't want that too?
hell, those "non-raiders" might even turn to raiders after trying it in DF.
Still don't get why so many raiders don't get that.
for SE though, it's about making the most profit out of their game.
so they'll want to extend the life of the game for as long as possible.
Yoshida probably understands what we want, but he still has responsibility towards the company he's working for.![]()
Doing difficult content through Duty Finder is far, far more likely to make a non-raider go "This is a terrible experience, I want to stay as far away from this as possible" than "Wow, this is great, I want to do more of this!"
depends on the person really.
you can't just paint everyone in the same color.
and even if they go like that, at least they have the choice to do so.
difficulty of content should not affect content being in DF.
and what about raiders that prefer to do it in DF?
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