Wow this community is just a joke, you ppl are telling the op (who has a good point) that the reason new content is locked from df is pretty much "to prevent wiping?" Or "because you won't clear it anyway" or "the chances are slim". Are you kidding me! Some of the posts here are so mind blowingly backwards it's a wonder you even posted!
*Well join a prog/practice group to learn: clearly op said they did that with no progress since they have little time and it takes quite awhile at times to even get the needed players to run the content (which btw you will most likely wipe multiple times aswell)
*it would be a waste of time you wouldn't have a chance anyway of clearing with a pug: So your answer is that it shouldn't be on df because you will wipe a lot, the same thing that will happen in a pf group? And when the heck did it everyone that uses DF become "the worst players in the game"
So your answer to the op is keep subbing and wait to get lucky on pf to learn fights, SE made this a thing and while I don't have a problem with it in general that doesn't mean it's right locking many out of fights they could learn in df is not right, and only elitist pricks would think it is. Period!
-By the light of the crystal-
It is not really about worst players, but PF is the better way to learn and train new hard content.
static = players you play with regularly and learn to coordinate the playstyle together
PF = more or less random players, which you might play in future together again, can add them to friendlists or linkshell for other contents if you like how they play
DF= random players from other servers you pretty might not play together again after that content ended.
Only did it once outside of my first time through DF I think, and it was fine. I'm getting the idea from the forums that NA servers are filled with both awful, and toxic players. Never had an issue on Tonberry DF, and the Japanese always seem to use happy emotions, so I'm assuming they're nice for the most part... unless they're like "You're awful, git gud! (*^▽^*)", and they play the game just fine.
I absolutely agree however just because it's a great option shouldn't make it your only option especially when PF and Statics can be a pain in the arse to recruit for if the content is not fresh! Not to mention take tons of time that some ppl just do not have. At current I see no valid reason to alienate a group of players from even trying content because they don't have the same time others do to get into pf's and statics to run content, forcing them to wait till it gets old to run it on df later down the road.
-By the light of the crystal-
A DF group has as much chance as a PF group does, and the later is allowed. Both are random pick-up-groups, it's just that one is limited to forming from your own server and the other can bring in players from across multiple servers. A wider pool of players to join with just makes the groups form quicker, it doesn't make any difference to your chances of getting good or bad teammates.
Exactly! Well put I wish I had a pocket version of you when I was writing my essay post! LolA DF group has as much chance as a PF group does, and the later is allowed. Both are random pick-up-groups, it's just that one is limited to forming from your own server and the other can bring in players from across multiple servers. A wider pool of players to join with just makes the groups form quicker, it doesn't make any difference to your chances of getting good or bad teammates.
-By the light of the crystal-
Think about the outcry that people made about how "literally impossible" it was to clear Alex Savage. That's just from a handful of people that actually do it and the folks who follow. Imagine the outcry from the much higher number of people who would attempt it from DF. It's very misleading to take those opinions to be of importance, but in a situation where devs are praised for taking the general players opinions to merit, them ignoring a far greater number of people is a lot more detrimental to public opinion, despite any potential DF complaints being wrong (which in most cases they would be in that situation). Them not putting the hardest tiered content at the time on DF is purely an attempt to save on sanity. Eventually, after people gear up more and learn how to beat the fights (and enough time was given to dedicated raid teams to clear), they want to release it to the DF. Hence, why they do that much later.
It actually does influence, in most cases, the type of people you get. Yeah, you'll run into folks who lie or aren't as good as they claim in a PF, but the general populous has an understanding that PF groups for raids generally involve folks knowing what to do (unless otherwise stated). If you were to look at the likelihood of stress and failure, DF is certainly going to be at the top, simply due to player mentality at the means of accessing content.A DF group has as much chance as a PF group does, and the later is allowed. Both are random pick-up-groups, it's just that one is limited to forming from your own server and the other can bring in players from across multiple servers. A wider pool of players to join with just makes the groups form quicker, it doesn't make any difference to your chances of getting good or bad teammates.
Last edited by Welsper59; 09-01-2015 at 04:44 AM.
That's the reason though. You may not like it or agree with it, but that's why they've done it.
I do believe they phrased it slightly differently. Something to the effect of not wanting people to accidentally find themselves in way over their heads or completely unprepared, and getting overly frustrated because they didn't realize what they'd be up against.
The most significant difference is that you can guarantee a composition in PF.
How well do you think a DF group with 2 pld tanks or with no brd/mch would fare in Alexander Savage?
Last edited by Ibi; 09-01-2015 at 06:44 AM.
I'm like u bro, can't get pass t9, and nobody wants to help, u die once and the tell u how stupid u are, oh well, I belive I'll never know the ending of coil
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