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Thread: AST Gear BiS

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  1. #1
    Player
    Gist's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    107
    Character
    Jerrard Coeurl
    World
    Coeurl
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    Are we about to reiterate the whole spell speed debate again and explain why it's a stat only viable for terrible healers who have no clue what they're doing?
    Over the average endgame raid period of 8 minutes 30 seconds, 0 spell speed will net you 204 spells disregarding oGCDs and the like. Prioritizing spell speed gives you 219. Spell Speed is good because versus the 100ish point improvement Determination gives you per Cure/Benefic/Adloquium, you get 1500 extra healing power, versus 15 extra spells that can be put towards damage or healing, which vastly outscales "less, but more potent" heals. Crit is rather on a separate level than Determination, but if it were more reliable (if you could have a chance above 35% or so), then I would be more of an advocate for that. Spell Speed is good.

    but we're all "terrible healers who have no idea what we're doing so I don't expect someone who has the audacity to call people who don't conform to their opinion "terrible" to be able to consider other opinions and better numbers. So I'll just let that sit. It won't do them any good anyway, let them have their Det.
    (0)
    Last edited by Gist; 09-07-2015 at 10:24 AM. Reason: /chars

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Gist View Post
    Over the average endgame raid period of 8 minutes 30 seconds, 0 spell speed will net you 204 spells disregarding oGCDs and the like. Prioritizing spell speed gives you 219.
    Show me a video where you cast non-stop for the entire duration without breaks or the need of an external source of MP generation (ie: Ballad, Promotion)

    edit:
    Also without the need to pointlessly overheal just to get the extra spells out of it for the sake of it.
    (2)

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