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  1. #21
    Quote Originally Posted by ChazNatlo View Post
    I'd typically assume that a Tank would need to be a master of tanking.
    not really? there are 3 tanks now. PLD takes the least physical damage, DRK takes the least magical damage, WAR does the most damage of the 3 tanks, and all of them can tank everything and not die. how are any of them masters of tanking?
    (0)

  2. #22
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Iagainsti View Post
    There's this little thing calle a Keeper's Hymn you can buy for 250 seals at your GC Hq. Trade in one piece of i160 from your expert roulette and you can buy 3. 'Nuff said about the SCH/SMN issue.
    Yeah, cause I should totally have to waste GC seals that I use for ventures and crafting materials.
    (0)

  3. #23
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by SendohJin View Post
    not really? there are 3 tanks now. PLD takes the least physical damage, DRK takes the least magical damage, WAR does the most damage of the 3 tanks, and all of them can tank everything and not die. how are any of them masters of tanking?
    I confess I anticipated this.

    When a person says "Jack of all trades, master of none" they usually don't mean that the person is able to be as good as anything that isn't the absolute paragon of it's art.

    When I say "Master of tanking" I'm referring to the fact that the classes are within the level of excellence, not that they are first among equals. They are sitting with fellow masters. By contrast to say, a Dragoon, that can survive tanking longer than a Black Mage, but is not a master of it. ((Que "Unless they're tanking the floor" jokes))

    I should clarify that whatever the role it is, it'll need to be optimized to that role, so "Jack of all trades, master of none." isn't going to be apt in a system which features specified roles. I don't think Redmage Can't be a tank ((Though I confess it is an odd fit)) I just don't think "A tank works great as a master of none." is a good argument.
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    Last edited by ChazNatlo; 09-02-2015 at 06:29 AM.

  4. #24
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Moonleg View Post
    Oh no no no. That is nowhere NEAR enough said. Why should Scholar and Summoner be the only ones that need to pay 250 seals to be useful if you've played the other? From now on, let's make it so any class change sets the stats on the class you're going to in the worst possible stat for that class, so you have to reset and manually set them every time.
    To be fair, I still feel like I'm cheating when I'm able to level both Scholar and Summoner at the same time. It would seem that convenience comes with a price which is the necessity to reallocate your attribute points if you truly wish to maximize both whenever you play one or the other. If experience became tied to the jobs themselves rather than class, perhaps then they would have separate attribute allocation. Or at least that seems to be SE's way of thinking.
    (1)

  5. #25
    Quote Originally Posted by ChazNatlo View Post
    I should clarify that whatever the role it is, it'll need to be optimized to that role, so "Jack of all trades, master of none." isn't going to be apt in a system which features specified roles. I don't think Redmage Can't be a tank ((Though I confess it is an odd fit)) I just don't think "A tank works great as a master of none." is a good argument.
    no, it's not a great argument. but a tank is best equipped to be a jack of all trades, DPS has to sacrifice Healing, Healers have to sacrifice DPS. what WARs are right now is closest to how RDM should function.
    (0)

  6. #26
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by TThibi View Post
    the frustration of starting a completely foreign job at level 30 with no lead up I hope it's level 1.
    I see this a lot, And yet i cannot understand it.
    I unlocked the new Jobs, cleared the default skill placements, read the tooltips, arranged them comfortably and then went out to Little Ala Mhigo to practice a bit on the undeads with the crazy HP.

    About 10~ or so minutes getting comfortable with a standard rotation i was good to go Dungeoneering. I'll take that over spending bunch of hours leveling from 1.
    (2)

  7. #27
    Quote Originally Posted by Sylve View Post
    I see this a lot, And yet i cannot understand it.
    I unlocked the new Jobs, cleared the default skill placements, read the tooltips, arranged them comfortably and then went out to Little Ala Mhigo to practice a bit on the undeads with the crazy HP.

    About 10~ or so minutes getting comfortable with a standard rotation i was good to go Dungeoneering. I'll take that over spending bunch of hours leveling from 1.
    even if it's a little bit of a problem, the solution doesn't have to be start them at Lv 1, you can simply make them go through all/half the Guildhests before they can queue for other stuff. that's more than enough to learn everything.
    (0)

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