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  1. #51
    Player
    MystinaValeth's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    195
    Character
    Orin Valeth
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Before update 1.19, combat was fluid and fast, I could use an action and queue up my next ability… now combat is slow, choppy, and frustrating… I often find myself rapidly pressing the same button waiting for an action to go off,.. and staring at my action bar to make sure that it went off, rather than pay attention to the battle itself.

    It’s terrible, before,.. if the tank died I could use chainspell and queue raise and it would execute that action asap and the tank would be up and ready to take over again, saving the whole battle from going downhill… now, I use chainspell and since raise doesn’t queue, the tank never gets raised and the whole party wipes… how is this fun?

    Why would SE ever think this was a good idea is far beyond me… maybe it wouldn’t be so bad if there was no lag, but new flash! There is A LOT of lag. Seems like the majority of people like being able to queue actions up, so either SE should bring back queue, OR they should add an option in config to give the option to queue or not.

    In my opinion, 1.19 was absolutely amazing! Except for getting rid of queue… this single change makes me want to smack my head against the wall several times and ask “WTF WERE THEY THINKING!?”… UGHH! anyways that’s my opinion :P
    (13)
    Last edited by MystinaValeth; 10-10-2011 at 05:33 AM. Reason: Fixed a small typo

  2. #52
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I don't know if it's the Que, the Lag or if the Action Bar is just broken but for Raging Strike I should not be getting "You cannot use that ability at this time" 5 times in a row even though the Cooldown is ready and there is no prerequisite condition needed.

    Sometimes all my abilities go off with no problem and other times I get repeated "You cannot use this ability..." which leads me to think it is a coding problem in the Cooldown Timers and "Ready Status" of the abilities...probably made worse by inconsistent Lag.

    I don't really care what is causing this though...just please fix it.
    (5)

    Papa was a rolling stone...wherever he laid his barbut was home.





  3. #53
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by DoctorMog View Post
    Everyone complained that you could,

    SE takes it out.

    Now we are going to complain you cant?
    Oh God, this whole "Change then bitch!" argument is such BS. This is such a moot point. You can't blame the same people for both. Like Darte said, different strokes then. I'd like it back as it made casting far more easy to manage in laggy areas to not have to worry about missing a cure and killing someone. If anything, and it was asked to be removed, wasn't it just for the animation side of it? How animations wouldn't complete?

    Who actually wanted this /gone/?

    And if they did want it gone, did they know it was just a Queue and not lag? Because sometimes I don't think they do. I remember a while ago people complaining because they enter a skill and it doesn't set off. This gave the impression they thought they could chain them immediately after pressing the skill, and that they didn't understand it was a queue.
    (9)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  4. #54
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Pretty much killed the DoM aspect of the game for me. Queuing was a big part of spellcasting on time for me. Now if I don't press it at exactly the right time, I just stand there. Feels like some kind of invisible quicktime event of clunk. :|

    Please bring it back, or at least make it an option in the game options. Then everyone can be happy.
    (6)

  5. #55
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Darte View Post
    I don't know about the rest of you, but I'm finding it very clunky that actions cannot be queued ahead of time anymore. I liked everything that came with this patch save this. Half my actions don't go off anymore unless i spam the action ability several times. This really breaks the fluidic motion of chaining actions together.

    I have a feeling that this is somewhat related to the removal of battle regimens but could we get a dev response on the removal of this feature and whether it is a permanent removal or a temporary removal?
    Wait until the animation of your move finishes, then press the other button.
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #56
    Player

    Join Date
    Oct 2011
    Posts
    1
    Please bring back the queue of actions. I usually just browse and read the forums, but after trying my Conj. after this update, I feel that I need to post about this. It really ruins the combat gameplay and I don't see any reason why it needed to be taken out.
    (6)

  7. #57
    Player
    Feldt's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    124
    Character
    Feldt Gracef
    World
    Masamune
    Main Class
    Reaper Lv 90
    I have one thing to say.

    Please don't ^^

    Short, and simple: It doesn't fit current battle system.
    (2)

  8. #58
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I don't know why people ever complained about it. Now it seems battle is not fluid at all and slow paced again.
    (3)

  9. #59
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Not queueing is fine. I don't feel it being clunky at all. Took me all of... 10 minutes to get used to it. It's just different, which people love to instantly assume means it's bad.

    People loooove to bitch.
    (1)
    Last edited by Answa; 10-10-2011 at 01:52 PM.

  10. #60
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Murugan View Post
    Latency will never be completely eliminated for everyone. On behalf of my Australian friends in the MMO community bring back queues!
    My heartfelt thanks.
    (3)

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