Combat was better with queuing. Please restore it to the game.
Combat was better with queuing. Please restore it to the game.

I would like to see this brought back as well. Maybe add a small icon queue indicator that shows small icons of your next 3 actions queued and clicking them will remove them out of queue in case of emergency.




it really needs to be added back that's for sure.
http://crystalknights.guildwork.com/

I miss it!
Without am now having to wait and in turn make battles long witch is funny cause i remember reading they wanted this to be a fast pace game and in turn by removing this they have made it slower

Before update 1.19, combat was fluid and fast, I could use an action and queue up my next ability… now combat is slow, choppy, and frustrating… I often find myself rapidly pressing the same button waiting for an action to go off,.. and staring at my action bar to make sure that it went off, rather than pay attention to the battle itself.
It’s terrible, before,.. if the tank died I could use chainspell and queue raise and it would execute that action asap and the tank would be up and ready to take over again, saving the whole battle from going downhill… now, I use chainspell and since raise doesn’t queue, the tank never gets raised and the whole party wipes… how is this fun?
Why would SE ever think this was a good idea is far beyond me… maybe it wouldn’t be so bad if there was no lag, but new flash! There is A LOT of lag. Seems like the majority of people like being able to queue actions up, so either SE should bring back queue, OR they should add an option in config to give the option to queue or not.
In my opinion, 1.19 was absolutely amazing! Except for getting rid of queue… this single change makes me want to smack my head against the wall several times and ask “WTF WERE THEY THINKING!?”… UGHH! anyways that’s my opinion :P
Last edited by MystinaValeth; 10-10-2011 at 05:33 AM. Reason: Fixed a small typo

I normally do not post on the forums but I read this and thought to myself.... Brillant!!!Before update 1.19, combat was fluid and fast, I could use an action and queue up my next ability… now combat is slow, choppy, and frustrating… I often find myself rapidly pressing the same button waiting for an action to go off,.. and staring at my action bar to make sure that it went off, rather than pay attention to the battle itself.
It’s terrible, before,.. if the tank died I could use chainspell and queue raise and it would execute that action asap and the tank would be up and ready to take over again, saving the whole battle from going downhill… now, I use chainspell and since raise doesn’t queue, the tank never gets raised and the whole party wipes… how is this fun?
Why would SE ever think this was a good idea is far beyond me… maybe it wouldn’t be so bad if there was no lag, but new flash! There is A LOT of lag. Seems like the majority of people like being able to queue actions up, so either SE should bring back queue, OR they should add an option in config to give the option to queue or not.
In my opinion, 1.19 was absolutely amazing! Except for getting rid of queue… this single change makes me want to smack my head against the wall several times and ask “WTF WERE THEY THINKING!?”… UGHH! anyways that’s my opinion :P
FFXIV TEAM
FFXIV TEAM PLEASE PLEASE READ THIS
give us the option next time you decide to do something like this
There are people on both sides of the fence some for getting rid of queue actions and some against it
the best way to allow people to play they way they want is to give them the option. This would not have been an issue if an option was implemented into the patch. Something simple like the targeting options just a yes or no button. We don't all have to agree on how we should play the game but we should be allowed the choice on how we "can" play.
Please bring the option of queue back
I am seriously begging right now... please!

Pretty much killed the DoM aspect of the game for me. Queuing was a big part of spellcasting on time for me. Now if I don't press it at exactly the right time, I just stand there. Feels like some kind of invisible quicktime event of clunk. :|
Please bring it back, or at least make it an option in the game options. Then everyone can be happy.


Wait until the animation of your move finishes, then press the other button.I don't know about the rest of you, but I'm finding it very clunky that actions cannot be queued ahead of time anymore. I liked everything that came with this patch save this. Half my actions don't go off anymore unless i spam the action ability several times. This really breaks the fluidic motion of chaining actions together.
I have a feeling that this is somewhat related to the removal of battle regimens but could we get a dev response on the removal of this feature and whether it is a permanent removal or a temporary removal?
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
Please bring back the queue of actions. I usually just browse and read the forums, but after trying my Conj. after this update, I feel that I need to post about this. It really ruins the combat gameplay and I don't see any reason why it needed to be taken out.

I have one thing to say.
Please don't ^^
Short, and simple: It doesn't fit current battle system.
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