I don't know about the rest of you, but I'm finding it very clunky that actions cannot be queued ahead of time anymore. I liked everything that came with this patch save this. Half my actions don't go off anymore unless i spam the action ability several times. This really breaks the fluidic motion of chaining actions together.

I have a feeling that this is somewhat related to the removal of battle regimens but could we get a dev response on the removal of this feature and whether it is a permanent removal or a temporary removal?