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  1. #1
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Believe what you want.the population numbers will not lie. Most people play what is the most powerful and idiots putting words into my mouth doesn't bother me. The moment astrologian had heals on par with white mages the shift would inevitably begin.

    Just because I like all three jobs being balanced it seems to bother some people. I never said the job didn't need Buffs. Just not potency buffs.
    (0)

  2. #2
    Player
    Rashammel's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Chriss Rhowa
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Op, based on all thing you said you like, I recommend AST, ast can be a mitigation Healer or a regeneration, but get in mind the Stance will be choose by the other healer in the party.
    About the cards the rng is trick till get the gist of how to get the better of the cards, but RNG-sama can be cruel sometimes, I almost quited playing when in only caster party gto 3 spire in a row.
    (0)

  3. #3
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    Ok, so I'm wondering, I'm told to be dpsing, but I don't see how I can dps and keep people alive when the tank's hp is dropping like a rock in dungeons and even the dps are taking lots of damage. I've tried Whm a bit in the old 50 dungeons and even there, once I get tanks regened and full HP, the moment I swap to Cleric I'm having to disable it cause the tank just lost half their health and I gotta heal them asap. I'm really not understanding this whole dps and heal stuff. v_v
    (0)

  4. #4
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Renryuu View Post
    Ok, so I'm wondering, I'm told to be dpsing, but I don't see how I can dps and keep people alive when the tank's hp is dropping like a rock in dungeons and even the dps are taking lots of damage. I've tried Whm a bit in the old 50 dungeons and even there, once I get tanks regened and full HP, the moment I swap to Cleric I'm having to disable it cause the tank just lost half their health and I gotta heal them asap. I'm really not understanding this whole dps and heal stuff. v_v
    Successfully working DPS into your healing depends partly on your own sense of timing and your prep; it otherwise depends on your party members playing decently, especially your tank.

    You can't do much about the latter, but for your part you can get a feel for your tank's durability and be anticipating damage spikes and lengthy enemy casting animations so that you can stance dance effectively.
    (0)

  5. #5
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,549
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    If the tank is dropping that fast, then they are either undergeared, a bad tank who doesn't use cooldowns or both. Good tanks don't drop from full health to almost dead in a matter of a few seconds.
    (0)

  6. #6
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    I dunno, I'm starting to fall into the same rut that got me to quit when I first mained as a healer, having to dps when all I wanna do is be a healer and focus on that and dodging mechanics of fights. All these expectations to dps even as a Ast just has me thinking of what is the point of being a healer when I'm having to dps all the same, may as well just go back to being a dps if that's all that people want. I dunno, I love the healing part, but the part of dpsing and having to manage the two when the group refuses to move out of aoe or let monsters wail on me while they move on to pulling the next half of the dungeon and I'm being left to fend for myself with constant interruptions to my casts... I may not be cut out to be a healer if I'm meant to also be a dps, else I get labeled as the worst healer ever and get banned from all teams because "omg don't invite that healer, he only heals".
    (0)

  7. #7
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Renryuu View Post
    I dunno, I'm starting to fall into the same rut that got me to quit when I first mained as a healer, having to dps when all I wanna do is be a healer and focus on that and dodging mechanics of fights. All these expectations to dps even as a Ast just has me thinking of what is the point of being a healer when I'm having to dps all the same, may as well just go back to being a dps if that's all that people want. I dunno, I love the healing part, but the part of dpsing and having to manage the two when the group refuses to move out of aoe or let monsters wail on me while they move on to pulling the next half of the dungeon and I'm being left to fend for myself with constant interruptions to my casts... I may not be cut out to be a healer if I'm meant to also be a dps, else I get labeled as the worst healer ever and get banned from all teams because "omg don't invite that healer, he only heals".
    Based on your playstyle preferences, this probably isn't the game for you to be healing in. They gave healers dps kits and the ability to contribute meaningful damage. In 4 man dungeons, there isn't enough healing to do and if you don't dps to help speed up the run, you are twiddling your thumbs half the time. And in the true end game raids, healer dps ranges from mandatory to extremely helpful. Intelligent minds can debate if it should be like that or if they like it like that. But it's not really debatable that's simply how how it is in this game.

    Personally, I actually think this all makes SCH the most engaging class to play in the game. And if you are going to heal, I'd recommend WHM. It should still be helping dps in dungeons, but the dps people expect to get out of it in raids is lessened.
    (0)
    Last edited by Sidra; 09-03-2015 at 05:40 AM.

  8. #8
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sidra View Post
    Based on your playstyle preferences, this probably isn't the game for you to be healing in.
    If that's the case, then perhaps it's just best if I quit the game entirely. I only get the most fun out of healing classes since I have a wide assortment of games where I'm already playing as a "dps" so being a healer in a MMO is always a breath of fresh air, but if being a healer just means being a dps who happens to heal, then maybe I'm just better off going back to non MMO games since I've lost interest in WoW ages ago. It sucks cause this game is really the only time I get to hang out with my real friends since we live quite a distance from each other, making hanging out on a regular basis rather difficult, but if I'm not able to be a healer then there isn't anything in the game left for me really.
    (0)

  9. #9
    Player
    Pentt's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Ara Hoshizora
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Don't all Wow healers have free filler nukes they can use during downtime? Mist weaver monks have a full stance dedicated to it. I don't really see the problem. At the end of the day you are the healer and you have to heal or everyone dies, cleric stance is a bonus you get when everyone is their job (dps not standing in fire, tanks popping cds)

    Honestly man it just sounds like to me you are trying to find a reason to quit because you don't enjoy the game. If that's the case go for it, don't force yourself if you don't like the game.
    (0)

  10. #10
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by Pentt View Post
    Honestly man it just sounds like to me you are trying to find a reason to quit because you don't enjoy the game. If that's the case go for it, don't force yourself if you don't like the game.
    I do not know about currently. At the time I played Monks were not even released and the only healer that could actually afford to be offensive was Priest with it's Archangel ability where it would heal the closest damaged player by 100% of the damage dealt by Smite or Holy Fire (including Holy Fire's Dot) as well as giving a stacking buff which when the skill was used gave you 5% bonus healing per stack of the buff. While this was a new style of healing, allowing one to both attack and heal at once, it wasn't used much. The healing game revolved around constant healing as players took a lot of unavoidable damage from mulitple sources or tanks were constantly in threat of death simply due to how raid bosses were designed and so you mostly had to spam heals constantly and when there was downtime healers spent it doing nothing to regen precious mana for the next onslaught of attacks. Dunno if that changed with MoP or WoD as I became a lot less active due to eventual loss of interest.

    As for looking for an excuse to quit, that's not true. If I wanted to quit, I would have done so already, I'm actually trying to get myself back into the game which is why I've gone back to healing instead of dps and Ast was that gateway as I love the theme of it as well as the concept of rng buffs and figuring out how to use them to the best of my ability in the situation given. I'm just frustrated with having to dps on top of already healing and buffing people constantly or I'm deemed bad and kicked, or spending most of a run with 10-20% of my total mana with 0 breaks to be allowed to get back to full. I just can't help but feel I'm doing something wrong when I'm told I suck and I'm doing all I can as is and then hear that on top of all this I should be dpsing as well. As I mentioned before, maybe it's something that improves when I get to 60, but right now I'm just not seeing how I'll be able to dps on top of healing and buffing with the groups I've been having where they pull all the monsters they can until the dungeon forces them to stop and the moment the obstacle is removed they go and continue to pull to the next block, regardless if the previous group of mobs were killed or not. This is on top of what I'm guessing is a new way of tanking since I've noticed while healing that tanks wear all str accessories, which back when I was first a healer in 2.0-2.2 content tanks always stuck with Vit accessories.

    I'm not quiting, just frustrated and trying to understand where the problem lies so I can try to better myself so as to be a better healer and I'll tolerate dpsing if I must, but as I've mentioned a few times already, I'm having a hard time seeing when I can dps when basically spending all my time having to heal with no downtime with the groups I've been in. Heck, I'm lucky enough to get buffs out with how fast the tank's hp goes from 100% to 30% in these runs. x_x
    (0)
    Last edited by Renryuu; 09-03-2015 at 06:40 AM.

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