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  1. #11
    Player
    nickx's Avatar
    Join Date
    Dec 2013
    Location
    Adder4lyfe
    Posts
    205
    Character
    Calien Nightstalker
    World
    Odin
    Main Class
    Archer Lv 70
    Quote Originally Posted by Soular View Post
    a system where a player with an excess amount of death streaks should become worth less points per kill than other players until they secure a kill (sort of like an anti-battle high effect, just with no statistical/mechanical detriments)
    I like it. This is a good solution to feeding imo, rather than extending the death timer over 25 seconds. Perhaps after 5 deaths, player kill points begin to diminish.
    (0)

  2. #12
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    831
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Soular View Post
    a system where a player with an excess amount of death streaks should become worth less points per kill than other players until they secure a kill (sort of like an anti-battle high effect, just with no statistical/mechanical detriments).
    Definitely. Obviously will cut the point feeders off, but I'd much rather the newer, learning players have more field time to learn rather than be stuck waiting forever to respawn.

    Taking healers and their death count into consideration, it may be worth setting that system to time-based instead of "until you get your next kill."
    (0)

  3. #13
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    votekick is your best friend.

    We got a 24man Seal Rock and we had a blm who died as he respawned 5 times in 5 mins, so we kicked him. We lost the match but he should learn the lesson.
    (0)
    Last edited by rappa; 08-31-2015 at 06:34 AM.

  4. #14
    Player
    mahouyolo's Avatar
    Join Date
    Dec 2014
    Posts
    15
    Character
    Tupac'saliv N'serbija
    World
    Ultros
    Main Class
    Alchemist Lv 50
    I think the point of extending the respawn time would not phase a person so bad that they get killed an absurd amount of times.
    (0)

  5. #15
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    Maybe they should get echo after 5 deaths, to hopefully stop it happening again!
    (0)

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