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  1. #1
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I think the main problem with this game is the lack up constant updates. I know the game is still changing with every patch, but all that does is cause conflicts between the casual and the hardcore players.

    With this current patch, quite a bit has changed. Guildleve's are a pain in the ass to do solo, the new gear system completely gimps you even if one level under the recommended level, etc. While the hardcore players might be having a blast with the new mechanics, the casual player (which I consider myself, only because I can't devote a lot of time to the game, not because of the preexisting notion that casual automatically means someone who is awful at games and has to have their hand held at every possible moment) is finding the game less enjoyable. I'm like you, I love the game, I just don't want to play it.

    What I think could help fix this problem, would be Square updating the game more than once every three months. That's frankly too much time between major updates. Add a dungeon variation every few weeks. This doesn't even have to consist of MAJOR content, just adjust the monster spawns inside, and randomize some loot (color changes, stat variation, etc.) so the hardcore players can constantly feel like they're being challenged. Meanwhile, you can keep the solo content, such as Guildleve's (which, I'd like to point out, was supposed to be the main focus of the game, aside from the Armory System prior to this) in tact so players who don't have a lot of time, can still play the game and feel like they're getting something accomplished. I honestly don't see people complaining nearly as much if they have to run through the same looking instanced area as long as they had new stuff to work for, because that's basically all they want. If you constantly add stuff for people to work for, they'll do it.

    Since this patch, I've struggled to rank myself up, because I work at night, so none of my friends are usually on during my peak times. I don't have a problem partying with people, I have a problem relying on random shouts in the city I happen to be in. A seek party system will fix this issue, but that isn't the point of this post.

    Please Square-Enix, try and focus on both sides.
    (0)

  2. #2
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,034
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by KiriA500 View Post
    What I think could help fix this problem, would be Square updating the game more than once every three months. That's frankly too much time between major updates.
    I'm pretty sure I agree. I think they're progressing their updates at the right pace, but I think the rate of release is causing a lot of problems. I think it would be a lot more manageable to change a couple things every couple of weeks instead of changing pretty much everything every few months. Player feedback would be a lot more valuable, as well. We have these forums for a reason, but when the whole game changes without the finer polish, we all just rage.

    Looking at the 1.18 & 1.19 patch notes, I see a lot of opportunities to have bi-weekly updates of tweaks and adjustments and then every few months - BOOM: Total Guildleve revamp. BOOM: Total gear revamp. Etc. The only trouble is that people absolutely bitch nonstop when an update focuses on something other than they think it absolutely needs to focus on.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola