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  1. #1
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    While I know you didn't mean "ranged tank", Nektulos (I merely responded to the "how would such a thing work" comment, incidentally giving an example of such a thing already existing in another game), I'm slightly worried regarding the whole 'casting while taking damage' thing.

    If you make "cannot be interrupted" part of their tank stance, wouldn't that take them one step toward being over-powered? I haven't played PLD much at all, so I haven't seen at what rate they get interrupted while casting Stoneskin or mini-Cures (don't know if their new, innate healing abilities have cast bars and as such would be interruptable as well). And yes, I know your suggested RDM wouldn't have access to healing -- which in itself seems like a miss, since afaik having access to both attack magic and healing magic was part of the Red Mage setup -- but I'd like to know your thoughts around this "cannot be interrupted" thing =)

    Also, if 3/4 of their aggro skills (just skimmed through your proposed list, might have missed something) are their physical attacks, my concern is that there is very little time/incentive to actually use their magic, other than when off-tanking. Since holding aggro is a tank's job, elaborate side-rotations (that take longer than physical skills due to cast bar) aren't really that feasible. If you look at the current tanks, their non-aggro skills are either the "off-tank combo", or off-GCD instant skills that you throw in while waiting for GCD to tick around. Again, I'm not saying this to immediately reject your idea, but more to understand how you're thinking, maybe even help you develop it further
    ^^
    (And yes, I know a good tank doesn't need to focus on their 1-2-3 aggro combo all the time, and can even do stance dancing in order to do more damage, but aggro combo is still the basic foundation of a tank.)
    (3)

  2. #2
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Noxifer View Post
    "cannot be interrupted" part of their tank stance, wouldn't that take them one step toward being over-powered?
    It would be overpowered for Paladin because of how the class was made but this is a completely new job. So you can't really say its OP or UP until you play it.
    (0)

  3. #3
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    It would be overpowered for Paladin because of how the class was made but this is a completely new job. So you can't really say its OP or UP until you play it.
    What? You're the one responsible for the concept; you're the one who has to consider these things. You can't just wave concerns away and say "pfft, you can't say it is until you play it".
    (Also, you completely ignored my second question xD)
    (0)