Yes, it was a daunting task to say the least, damage had to hold back and RDM tanks were only, in most cases used in dire "hold this NM untill everyone gets here" situations so it wasn't Optimal, but it did work.You could only do that if the DPS held back. Even 'proper' tanks had difficulty holding back aggro from many DPS in the late game simply because of the crazy damage they could output. Red Mage wasn't terrible in the aggro stakes, but there wasn't much enmity gear to go around for them, and they had limited strength since you would basically NEED sub war for provoke which killed some of your magical potential.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.