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  1. #11
    Player
    SlyTribal's Avatar
    Join Date
    Mar 2014
    Posts
    118
    Character
    Sly Tribal
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Welsper59 View Post
    Actually they weren't really capable as a tank, so much as just solo-capable. Holding threat as an RDM was next to impossible unless anyone you happened to be with did almost nothing.
    They were able to generate a great amount of hate by using certain spells in good rotation or via general spamming, even to the point of pulling hate where Paladin's struggled to take it off. However they lowered the enmity of the spells at a later point, ruining the Rdm tanking days.
    (1)

  2. #12
    Player
    Attarik's Avatar
    Join Date
    Jul 2015
    Posts
    103
    Character
    Orrick Thackery
    World
    Balmung
    Main Class
    Ninja Lv 51
    Noooooo, please... anything but ruining RDM.
    (3)

  3. #13
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by Welsper59 View Post
    Actually they weren't really capable as a tank, so much as just solo-capable. Holding threat as an RDM was next to impossible unless anyone you happened to be with did almost nothing.
    I wouldn't exactly say that, i saw a few RDM tank fafnir and keep hate, Cure 4 was a MAJOR enimity grabber, especially with +enimity gear. it was indeed done.
    (3)

  4. #14
    Player
    Zer0's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Ameline Rose
    World
    Coeurl
    Main Class
    Machinist Lv 81
    I would love to see Red Mage have one sub class and 3 tertiary classes and double the amount of borrowed abilities, at a cost of half the number of base job abilities. Let them chose their own role by picking up a wider variety of abilities from Gladiator or go healer by picking up more from Conj or dps from either Thama or lancer.
    (3)

  5. #15
    Player
    Rikkustrife's Avatar
    Join Date
    Aug 2013
    Posts
    337
    Character
    Overlord Rikkustrife
    World
    Diabolos
    Main Class
    Archer Lv 65
    Quote Originally Posted by Nektulos-Tuor View Post
    We have Summoner, Black Mage as Caster types. So -1 for originality. We need something unique, not more of the same.
    It would be a melee caster dps, which would attack through a combination of spells and weaponskills, which this game does not have.
    Making red mage a tank would be a horrible idea.
    Blue Mage would make a better tank, and would also be a melee caster.
    (2)

  6. #16
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Blood-Aki View Post
    I wouldn't exactly say that, i saw a few RDM tank fafnir and keep hate, Cure 4 was a MAJOR enimity grabber, especially with +enimity gear. it was indeed done.
    You could only do that if the DPS held back. Even 'proper' tanks had difficulty holding back aggro from many DPS in the late game simply because of the crazy damage they could output. Red Mage wasn't terrible in the aggro stakes, but there wasn't much enmity gear to go around for them, and they had limited strength since you would basically NEED sub war for provoke which killed some of your magical potential.

    At any rate, we have 3 tanks, 3 healers, 2 casters, 2 melee DPS and 2 ranged physical DPS. Surely we need an extra melee DPS, an extra ranged physical and a new caster before we start worrying about more tanks?
    (1)

  7. #17
    Player
    SlyTribal's Avatar
    Join Date
    Mar 2014
    Posts
    118
    Character
    Sly Tribal
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lemuria View Post
    At any rate, we have 3 tanks, 3 healers, 2 casters, 2 melee DPS and 2 ranged physical DPS. Surely we need an extra melee DPS, an extra ranged physical and a new caster before we start worrying about more tanks?
    3 Melee; Monk, Dragoon and Ninja
    (1)

  8. #18
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by Lemuria View Post
    You could only do that if the DPS held back. Even 'proper' tanks had difficulty holding back aggro from many DPS in the late game simply because of the crazy damage they could output. Red Mage wasn't terrible in the aggro stakes, but there wasn't much enmity gear to go around for them, and they had limited strength since you would basically NEED sub war for provoke which killed some of your magical potential.
    Yes, it was a daunting task to say the least, damage had to hold back and RDM tanks were only, in most cases used in dire "hold this NM untill everyone gets here" situations so it wasn't Optimal, but it did work.
    (0)

  9. #19
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I don't recall in ANY game other than XI (which honestly I doubt was what they expected to happen just like with Ninja) where Redmage was considered to be the front of the line taking the beating.
    (1)

  10. #20
    Player
    Destomius's Avatar
    Join Date
    Mar 2015
    Posts
    147
    Character
    Destomius Masteron
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 60
    Yes! Red mage tank. This is the best job idea anyone has ever posted on this forum and I wholeheartedly support it 100%.
    (2)

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